Thread
Commits
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Distinguish datacheckums worker invocations more reliably
- a4f02cab4b97 19 (unreleased) landed
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Minor cleanup around checking datachecksum worker result
- c48e7b2c8bd0 19 (unreleased) landed
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Avoid leaving DataChecksumState->worker_pid to an old value
- c008b7ea10a5 19 (unreleased) landed
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Misc cleanup in datachecksums_state.[ch]
- 0edbf72f7683 19 (unreleased) landed
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Little checksum worker cleanups
Heikki Linnakangas <hlinnaka@iki.fi> — 2026-06-23T20:40:20Z
Hi, I had another fresh look at datachecksum_state.c while rebasing my "Interrupts vs signals" patch set, and spotted a few minor things that I think should be cleaned up. See commit messages for details. Unless I'm missing something, the last patch fixes a bug, albeit a very theoretical one. The crux is that when the launcher exits, the worker might be left running; launcher_exit sends it SIGTERM but it might not exit instantly. If the launcher is restarted, and it launches a new worker while the old one is still running, the old launcher might set the worker's result field in shared memory, misleading the launcher to believe that the *new* worker succeeded. That'd race condition would be really hard to hit in practice - I didn't even try to write a test - but it'd be nice to fix it. The patch adds a unique ID to each worker invocation to distinguish the old and new worker if both are running at the same time, ensuring that the old worker doesn't mess with the new worker's state. - Heikki
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Re: Little checksum worker cleanups
Daniel Gustafsson <daniel@yesql.se> — 2026-06-23T21:05:09Z
> On 23 Jun 2026, at 22:40, Heikki Linnakangas <hlinnaka@iki.fi> wrote: > I had another fresh look at datachecksum_state.c while rebasing my "Interrupts vs signals" patch set, and spotted a few minor things that I think should be cleaned up. See commit messages for details. Thanks! I'll have a proper look at these in the morning with fresh eyes. -- Daniel Gustafsson
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Re: Little checksum worker cleanups
Daniel Gustafsson <daniel@yesql.se> — 2026-06-24T09:11:08Z
> On 23 Jun 2026, at 22:40, Heikki Linnakangas <hlinnaka@iki.fi> wrote: > I had another fresh look at datachecksum_state.c while rebasing my "Interrupts vs signals" patch set, and spotted a few minor things that I think should be cleaned up. See commit messages for details. Thanks for the postcommit review, all the attached patches LGTM. > Unless I'm missing something, the last patch fixes a bug, albeit a very theoretical one. The crux is that when the launcher exits, the worker might be left running; launcher_exit sends it SIGTERM but it might not exit instantly. If the launcher is restarted, and it launches a new worker while the old one is still running, the old launcher might set the worker's result field in shared memory, misleading the launcher to believe that the *new* worker succeeded. > > That'd race condition would be really hard to hit in practice - I didn't even try to write a test - but it'd be nice to fix it. The patch adds a unique ID to each worker invocation to distinguish the old and new worker if both are running at the same time, ensuring that the old worker doesn't mess with the new worker's state. + uint64 worker_invocation_counter; ... + invocation = ++DataChecksumState->worker_invocation_counter; + DataChecksumState->worker_invocation = invocation; This could safely be a uint32 without risking overflow in practice, but the memory savings are fairly slim. Perhaps we should add a comment stating why there is no overflow protection to try and mitigate LLM/static analyzer findings being reported? > <0002-Clarify-StartDataChecksumsWorkerLauncher-function.patch> +typedef enum DataChecksumsWorkerOperation +{ + ENABLE_DATACHECKSUMS, + DISABLE_DATACHECKSUMS, +} DataChecksumsWorkerOperation; Just as a note, this clearly looks like it could be made a boolean but it was intentionally made to support a (still hypothetical) future VERIFY_DATACHECKSUMS operation. -- Daniel Gustafsson -
Re: Little checksum worker cleanups
Heikki Linnakangas <hlinnaka@iki.fi> — 2026-06-24T12:40:56Z
On 24/06/2026 12:11, Daniel Gustafsson wrote: >> On 23 Jun 2026, at 22:40, Heikki Linnakangas <hlinnaka@iki.fi> wrote: > >> I had another fresh look at datachecksum_state.c while rebasing my "Interrupts vs signals" patch set, and spotted a few minor things that I think should be cleaned up. See commit messages for details. > > Thanks for the postcommit review, all the attached patches LGTM. Committed, thanks for the review. (I squashed a few of the cosmetic ones) - Heikki