Thread

  1. Re: [PATCH] Add native windows on arm64 support

    Dave Cramer <davecramer@postgres.rocks> — 2024-01-26T14:18:50Z

    On Fri, 26 Jan 2024 at 07:36, Andrew Dunstan <andrew@dunslane.net> wrote:
    
    >
    > On 2024-01-25 Th 20:32, Michael Paquier wrote:
    > > On Thu, Jan 25, 2024 at 04:52:30PM -0500, Dave Cramer wrote:
    > >> On Thu, 25 Jan 2024 at 16:32, Andrew Dunstan <andrew@dunslane.net>
    > wrote:
    > >>> On 2024-01-25 Th 16:17, Dave Cramer wrote:
    > >>> Yeah, I think the default Developer Command Prompt for VS2022 is set up
    > >>> for x86 builds. AIUI you should start by executing "vcvarsall
    > x64_arm64".
    > >> Yup, now I'm in the same state you are
    > > Wait a minute here.  Based on [1], x64_arm64 means you can use a x64
    > > host and you'll be able to produce ARM64 builds, still these will not
    > > be able to run on the host where they were built.  How much of the
    > > patch posted upthread is required to produce such builds?  Basically
    > > everything from it, I guess, so as build dependencies can be
    > > satisfied?
    > >
    > > [1]:
    > https://learn.microsoft.com/en-us/cpp/build/building-on-the-command-line?view=msvc-170
    >
    >
    > If you look at the table here x86 and x64 are the only supported host
    > architectures. But that's OK, the x64 binaries will run on arm64 (W11
    > ARM64 has x64 emulation builtin). If that didn't work Dave and I would
    > not have got as far as we have. But you want the x64_arm64 argument to
    > vcvarsall so you will get ARM64 output.
    >
    
    I've rebuilt it using  x64_arm64 and with the attached (very naive patch)
    and I still get an x64 binary :(
    
    >
    >