Re: [PATCH] Add native windows on arm64 support
Dave Cramer <davecramer@postgres.rocks>
From: Dave Cramer <davecramer@postgres.rocks>
To: Andrew Dunstan <andrew@dunslane.net>
Cc: Michael Paquier <michael@paquier.xyz>,
Anthony Roberts <anthony.roberts@linaro.org>, Peter Eisentraut <peter@eisentraut.org>, Daniel Gustafsson <daniel@yesql.se>,
Tom Lane <tgl@sss.pgh.pa.us>, Mike Holmes <mike.holmes@linaro.org>, Andres Freund <andres@anarazel.de>, Thomas Munro <thomas.munro@gmail.com>, PostgreSQL Hackers <pgsql-hackers@lists.postgresql.org>,
Lina Iyer <lina.iyer@linaro.org>
Date: 2024-01-26T14:18:50Z
Lists: pgsql-hackers
Attachments
- lock.patch (application/octet-stream)
On Fri, 26 Jan 2024 at 07:36, Andrew Dunstan <andrew@dunslane.net> wrote: > > On 2024-01-25 Th 20:32, Michael Paquier wrote: > > On Thu, Jan 25, 2024 at 04:52:30PM -0500, Dave Cramer wrote: > >> On Thu, 25 Jan 2024 at 16:32, Andrew Dunstan <andrew@dunslane.net> > wrote: > >>> On 2024-01-25 Th 16:17, Dave Cramer wrote: > >>> Yeah, I think the default Developer Command Prompt for VS2022 is set up > >>> for x86 builds. AIUI you should start by executing "vcvarsall > x64_arm64". > >> Yup, now I'm in the same state you are > > Wait a minute here. Based on [1], x64_arm64 means you can use a x64 > > host and you'll be able to produce ARM64 builds, still these will not > > be able to run on the host where they were built. How much of the > > patch posted upthread is required to produce such builds? Basically > > everything from it, I guess, so as build dependencies can be > > satisfied? > > > > [1]: > https://learn.microsoft.com/en-us/cpp/build/building-on-the-command-line?view=msvc-170 > > > If you look at the table here x86 and x64 are the only supported host > architectures. But that's OK, the x64 binaries will run on arm64 (W11 > ARM64 has x64 emulation builtin). If that didn't work Dave and I would > not have got as far as we have. But you want the x64_arm64 argument to > vcvarsall so you will get ARM64 output. > I've rebuilt it using x64_arm64 and with the attached (very naive patch) and I still get an x64 binary :( > >