AIO v2.0

Andres Freund <andres@anarazel.de>

From: Andres Freund <andres@anarazel.de>
To: pgsql-hackers@postgresql.org
Date: 2024-09-01T06:27:50Z
Lists: pgsql-hackers

Commits

Same data as JSON: GET /api/v1/messages/:b64id/commits the thread's linked commits as JSON, with link sources. API reference →
  1. aio: Fix assertion, clarify README

  2. aio: Fix reference to outdated name

  3. aio: Fix possible state confusions due to interrupt processing

  4. aio: Improve debug logging around waiting for IOs

  5. aio: Fix crash potential for pg_aios views due to late state update

  6. Increase BAS_BULKREAD based on effective_io_concurrency

  7. localbuf: Add Valgrind buffer access instrumentation

  8. aio: Make AIO more compatible with valgrind

  9. aio: Avoid spurious coverity warning

  10. tests: Fix incompatibility of test_aio with *_FORCE_RELEASE

  11. tests: Cope with WARNINGs during failed CREATE DB on windows

  12. aio: Add errcontext for processing I/Os for another backend

  13. aio: Add README.md explaining higher level design

  14. aio: Minor comment improvements

  15. aio: Add test_aio module

  16. aio: Add pg_aios view

  17. docs: Add acronym and glossary entries for I/O and AIO

  18. Enable IO concurrency on all systems

  19. read_stream: Introduce and use optional batchmode support

  20. docs: Reframe track_io_timing related docs as wait time

  21. bufmgr: Use AIO in StartReadBuffers()

  22. bufmgr: Implement AIO read support

  23. aio: Add WARNING result status

  24. Let caller of PageIsVerified() control ignore_checksum_failure

  25. pgstat: Allow checksum errors to be reported in critical sections

  26. Add errhint_internal()

  27. localbuf: Track pincount in BufferDesc as well

  28. aio, bufmgr: Comment fixes/improvements

  29. Fix mis-attribution of checksum failure stats to the wrong database

  30. aio: Implement support for reads in smgr/md/fd

  31. aio: Add io_method=io_uring

  32. aio: Add liburing dependency

  33. aio: Rename pgaio_io_prep_* to pgaio_io_start_*

  34. aio: Pass result of local callbacks to ->report_return

  35. aio: Be more paranoid about interrupts

  36. Redefine max_files_per_process to control additionally opened files

  37. aio: Change prefix of PgAioResultStatus values to PGAIO_RS_

  38. bufmgr: Improve stats when a buffer is read in concurrently

  39. aio: Add io_method=worker

  40. aio: Infrastructure for io_method=worker

  41. aio: Add core asynchronous I/O infrastructure

  42. aio: Basic subsystem initialization

  43. tests: Expand temp table tests to some pin related matters

  44. localbuf: Introduce FlushLocalBuffer()

  45. localbuf: Introduce TerminateLocalBufferIO()

  46. localbuf: Fix dangerous coding pattern in GetLocalVictimBuffer()

  47. localbuf: Introduce StartLocalBufferIO()

  48. localbuf: Introduce InvalidateLocalBuffer()

  49. Allow lwlocks to be disowned

  50. Make jsonb casts to scalar types translate JSON null to SQL NULL.

  51. bufmgr/smgr: Don't cross segment boundaries in StartReadBuffers()

  52. Use aux process resource owner in walsender

  53. bufmgr: Return early in ScheduleBufferTagForWriteback() if fsync=off

Attachments

Hi,

It's been quite a while since the last version of the AIO patchset that I have
posted.  Of course parts of the larger project have since gone upstream [1].

A lot of time since the last versions was spent understanding the performance
characteristics of using AIO with WAL and understanding some other odd
performance characteristics I didn't understand. I think I mostly understand
that now and what the design implications for an AIO subsystem are.

The prototype I had been working on unfortunately suffered from a few design
issues that weren't trivial to fix.

The biggest was that each backend could essentially have hard references to
unbounded numbers of "AIO handles" and that these references prevented these
handles from being reused. Because "AIO handles" have to live in shared memory
(so other backends can wait on them, that IO workers can perform them, etc)
that's obviously an issue.  There was always a way to just run out of AIO
handles.  I went through quite a few iterations of a design for how to resolve
that - I think I finally got there.

Another significant issue was that when I wrote the AIO prototype,
bufmgr.c/smgr.c/md.c only issued IOs in BLCKSZ increments, with the AIO
subsystem merging them into larger IOs.  Thomas et al's work around streaming
read make bufmgr.c issue larger IOs - which is good for performance. But it
was surprisingly hard to fit into my older design.


It took me much longer than I had hoped to address these issues in
prototype. In the end I made progress by working on a rewriting the patchset
from scratch (well, with a bit of copy & paste).

The main reason I had previously implemented WAL AIO etc was to know the
design implications - but now that they're somewhat understood, I'm planning
to keep the patchset much smaller, with the goal of making it upstreamable.


While making v2 somewhat presentable I unfortunately found a few more design
issues - they're now mostly resolved, I think. But I only resolved the last
one a few hours ago, who knows what a few nights of sleeping on it will
bring. Unfortunately that prevented me from doing some of the polishing that I
had wanted to finish...


Because of the aforementioned move, I currently do not have access to my
workstation. I just have access to my laptop - which has enough thermal issues
to make benchmarks not particularly reliable.


So here are just a few teaser numbers, on an PCIe v4 NVMe SSD, note however
that this is with the BAS_BULKREAD size increased, with the default 256kB, we
can only keep one IO in flight at a time (due to io_combine_limit building
larger IOs) - we'll need to do something better than this, but that's yet
another separate discussion.


Workload: pg_prewarm('pgbench_accounts') of a scale 5k database, which is
bigger than memory:

                                time
master:                         59.097
aio v2.0, worker:               11.211
aio v2.0, uring *:              19.991
aio v2.0, direct, worker:       09.617
aio v2.0, direct, uring *:      09.802

Workload: SELECT sum(abalance) FROM pgbench_accounts;

                                0 workers       1 worker        2 workers       4 workers
master:                         65.753          33.246          21.095          12.918
aio v2.0, worker:               21.519          12.636          10.450          10.004
aio v2.0, uring*:               31.446          17.745          12.889          10.395
aio v2.0, uring**               23.497          13.824          10.881          10.589
aio v2.0, direct, worker:       22.377          11.989          09.915          09.772
aio v2.0, direct, uring*:       24.502          12.603          10.058          09.759

* the reason io_uring is slower is that workers effectively parallelize
  *memcpy, at the cost of increased CPU usage
** a simple heuristic to use IOSQE_ASYNC to force some parallelism of memcpys



Workload: checkpointing ~20GB of dirty data, mostly sequential:

                                time
master:                         10.209
aio v2.0, worker:               05.391
aio v2.0, uring:                04.593
aio v2.0, direct, worker:       07.745
aio v2.0, direct, uring:        03.351


To solve the issue with an unbounded number of AIO references there are few
changes compared to the prior approach:

1) Only one AIO handle can be "handed out" to a backend, without being
   defined. Previously the process of getting an AIO handle wasn't super
   lightweight, which made it appealing to cache AIO handles - which was one
   part of the problem for running out of AIO handles.

2) Nothing in a backend can force a "defined" AIO handle (i.e. one that is a
   valid operation) to stay around, it's always possible to execute the AIO
   operation and then reuse the handle.  This provides a forward guarantee, by
   ensuring that completing AIOs can free up handles (previously they couldn't
   be reused until the backend local reference was released).

3) Callbacks on AIOs are not allowed to error out anymore, unless it's ok to
   take the server down.

4) Obviously some code needs to know the result of AIO operation and be able
   to error out. To allow for that the issuer of an AIO can provide a pointer
   to local memory that'll receive the result of an AIO, including details
   about what kind of errors occurred (possible errors are e.g. a read failing
   or a buffer's checksum validation failing).


In the next few days I'll add a bunch more documentation and comments as well
as some better perf numbers (assuming my workstation survived...).

Besides that, I am planning to introduce "io_method=sync", which will just
execute IO synchrously. Besides that being a good capability to have, it'll
also make it more sensible to split off worker mode support into its own
commit(s).


Greetings,

Andres Freund


[1] bulk relation extension, streaming read
[2] personal health challenges, family health challenges and now moving from
    the US West Coast to the East Coast, ...