Re: Buffer locking is special (hints, checksums, AIO writes)
Andres Freund <andres@anarazel.de>
Commits
GET /api/v1/messages/:b64id/commits
the thread's linked commits as JSON, with link sources.
API reference →
-
Require share-exclusive lock to set hint bits and to flush
- 82467f627bd4 19 (unreleased) landed
-
lwlock: Remove ForEachLWLockHeldByMe
- 55fbfb738b00 19 (unreleased) landed
-
bufmgr: Implement buffer content locks independently of lwlocks
- fcb9c977aa5f 19 (unreleased) landed
-
bufmgr: Change BufferDesc.state to be a 64-bit atomic
- dac328c8a682 19 (unreleased) landed
-
heapam: Add batch mode mvcc check and use it in page mode
- 0b96e734c590 19 (unreleased) landed
-
freespace: Don't modify page without any lock
- 45f658dacb9c 19 (unreleased) landed
-
heapam: Move logic to handle HEAP_MOVED into a helper function
- 548de59d93d5 19 (unreleased) landed
-
bufmgr: Optimize & harmonize LockBufHdr(), LWLockWaitListLock()
- 09ae2c8bac8d 19 (unreleased) landed
-
bufmgr: Add one-entry cache for private refcount
- 30df61990c67 19 (unreleased) landed
-
bufmgr: Separate keys for private refcount infrastructure
- edbaaea0a95e 19 (unreleased) landed
-
Add pg_atomic_unlocked_write_u64
- 7902a47c20b1 19 (unreleased) landed
-
Rename BUFFERPIN wait event class to BUFFER
- 6c5c393b7403 19 (unreleased) landed
-
bufmgr: Turn BUFFER_LOCK_* into an enum
- 156680055dc5 19 (unreleased) landed
-
lwlock: Fix, currently harmless, bug in LWLockWakeup()
- 81f773895321 19 (unreleased) landed
- da3971496531 15.16 landed
- 89c8a1b9069f 16.12 landed
- 427e886a79a5 17.8 landed
- 332693e75969 14.21 landed
- 8082b759d9b5 18.2 landed
-
bufmgr: Use atomic sub for unpinning buffers
- 5310fac6e0fc 19 (unreleased) landed
-
bufmgr: Allow some buffer state modifications while holding header lock
- c75ebc657ffc 19 (unreleased) landed
-
bufmgr: Fix valgrind checking for buffers pinned in StrategyGetBuffer()
- c819d1017ddb 19 (unreleased) landed
-
bufmgr: Don't lock buffer header in StrategyGetBuffer()
- 5e8998592879 19 (unreleased) landed
-
bufmgr: fewer calls to BufferDescriptorGetContentLock
- 3baae90013df 19 (unreleased) landed
-
bufmgr: Fix signedness of mask variable in BufferSync()
- 2a2e1b470b9b 19 (unreleased) landed
-
bufmgr: Introduce FlushUnlockedBuffer
- 3c2b97b29ee3 19 (unreleased) landed
-
Improve ReadRecentBuffer() scalability
- 819dc118c0f6 19 (unreleased) landed
Hi,
On 2025-08-26 17:14:49 -0700, Noah Misch wrote:
> On Fri, Aug 22, 2025 at 03:44:48PM -0400, Andres Freund wrote:
> > == Problem 2 - AIO writes vs exclusive locks ==
> >
> > Separate from the hint bit issue, there is a second issue that I didn't have a
> > good answer for: Making acquiring an exclusive lock concurrency safe in the
> > presence of asynchronous writes:
> >
> > The problem is that while a buffer is being written out, it obviously has to
> > be share locked. That's true even with AIO. With AIO the share lock is held
> > once the IO is completed. The problem is that if a backend wants to
> > exclusively lock a buffer undergoing AIO, it can't just wait for the content
> > lock as today, it might have to actually reap the IO completion from the
> > operating system. If one just were to wait for the content lock, there's no
> > forward progress guarantee.
> >
> > The buffer's state "knows" that it's undergoing write IO (BM_VALID and
> > BM_IO_IN_PROGRESS are set). To ensure forward progress guarantee, an exclusive
> > locker needs to wait for the IO (pgaio_wref_wait(BufferDesc->->io_wref)). The
> > problem is that it's surprisingly hard to do so race free:
> >
> > If a backend A were to just check if a buffer is undergoing IO before locking
> > it, a backend B could start IO on the buffer between A checking for
> > BM_IO_IN_PROGRESS and acquiring the content lock. We obviously can't just
> > hold the buffer header spinlock across a blocking lwlock acquisition.
> >
> > There potentially are ways to synchronize the buffer state and the content
> > lock, but it requires deep integration between bufmgr.c and lwlock.c.
>
> You may have considered and rejected simpler alternatives for (2) before
> picking the approach you go on to outline.
I tried a few things...
> Anything interesting?
Not really.
The first one you propose is what I looked at for a while:
> For example, I imagine these might work with varying degrees of
> inefficiency:
>
> - Use LWLockConditionalAcquire() with some nonstandard waiting protocol when
> there's a non-I/O lock conflict.
It's nontrivial to make this race free - the problem is the case where we *do*
have to wait for an exclusive content lock. It's possible for the lwlock to be
released by the owning backend and for IO to be started, after checking
whether IO is in progress (after LWLockConditionalAcquire() had failed).
I came up with a complicated scheme, where setting IO in progress would
afterwards wake up all lwlock waiters and all exclusive content lock waits
were done with LWLockAcquireOrWait(). I think that was working - but it's
also a slower and seems really fragile and ugly.
> - Take BM_IO_IN_PROGRESS before exclusive-locking, then release it.
That just seems expensive. We could make it cheaper by doing it only if a
LWLockConditionalAcquire() doesn't succeed. But it still seems not great. And
it doesn't really help with addressing the 'setting hint bits while IO is in
progress" part...
> > == Problem 3 - Cacheline contention ==
>
> > c) Read accesses to the BufferDesc cause contention
> >
> > Some code, like nbtree, relies on functions like
> > BufferGetBlockNumber(). Unfortunately that contends with concurrent
> > modifications of the buffer descriptor (like pinning). Potential solutions
> > are to rely less on functions like BufferGetBlockNumber() or to split out
> > the memory for that into a separate (denser?) array.
>
> Agreed. BufferGetBlockNumber() could even use a new local (non-shmem) data
> structure, since the buffer's mapping can't change until we unpin.
Hm. I didn't think about a backend local datastructure for that, perhaps
because it seems not cheap to maintain (both from a runtime and a space
perspective).
If we store the read-only data for buffers separately from the read-write
data, we could access that from backends without a lock, since it can't change
with the buffer pinned.
One way to do that would be to maintain a back-pointer from the BufferDesc to
the BufferLookupEnt, since the latter *already* contains the BufferTag. We
probably don't want to add another indirection to the buffer mapping hash
table, otherwise we could deduplicate the other way round and just put padding
between the modified and read-only part of a buffer desc.
> On Tue, Aug 26, 2025 at 05:00:13PM -0400, Andres Freund wrote:
> > On 2025-08-26 16:21:36 -0400, Robert Haas wrote:
> > > On Fri, Aug 22, 2025 at 3:45 PM Andres Freund <andres@anarazel.de> wrote:
> > > > The order of changes I think makes the most sense is the following:
>
> No concerns so far. I won't claim I can picture all the implications and be
> sure this is the right thing, but it sounds promising. I like your principle
> of ordering changes to avoid performance regressions.
I suspect we'll have to merge this incrementally to stay sane, I don't want to
end up with a period of worse performance due to this, that could make it
harder to evaluate other work.
> > > > DOES ANYBODY HAVE A BETTER NAME THAN SHARE-EXCLUSIVE???!?
> I would consider {AccessShare, Exclusive, AccessExclusive}.
One thing I forgot to mention is that with the proposed re-architecture in
place, we could subsequently go further and make pinning just be a very
lightweight lock level, instead of that being a separate dedicated
infrstructure. One nice outgrowth of that would be that that acquiring a
cleanup lock would just be a real lock acquisition, instead of the dedicated
limited machinery we have right now.
Which would leave us with:
- reference (pins today)
- share
- share-exclusive
- exclusive
- cleanup
This doesn't quite seem to map onto the heavyweight lock levels in a sensible
way...
> What the $SUBJECT proposal calls SHARE-EXCLUSIVE would become Exclusive.
There are a few hundred references to the lock levels though, seems painful to
rename them :(
> That has the same conflict matrix as the corresponding heavyweight locks,
> which seems good.
> I don't love our mode names, particularly ShareRowExclusive being
> unsharable.
I hate them with a passion :). Except for the most basic ones they just don't
stay in my head for more than a few hours.
> However, learning one special taxonomy is better than learning two.
But that's fair.
Greetings,
Andres Freund