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  1. Use replay LSN as target for cascading logical WAL senders

  1. Standby server with cascade logical replication could not be properly stopped under load

    Alexey Makhmutov <a.makhmutov@postgrespro.ru> — 2025-05-22T02:19:56Z

    Assuming following configuration with three connected servers A->B->C: A 
    (primary), B (physical standby) and C (logical replica connected to B). 
    If server A is under load and B is applying incoming WAL records while 
    also streaming data via logical replication to C, then attempt to stop 
    server B in 'fast' mode may by unsuccessful. In this case server will 
    remain in PM_SHUTDOWN state indefinitely with all 'walsender' processes 
    running in an infinite busy loop (consuming a CPU core each). To get 
    server out of this state it's required either to either stop B using 
    'immediate' mode or stop server C (which will cause 'walsender' 
    processes on server B to exit). This issue is reproducible on latest 
    'master', as well as on current PG 16/17 branches.
    
    Attached is a test scenario to reproduce the issue: 'test_scenario.zip'. 
    This archive contains shell scripts to create
    the required environment (all three serves) and then to execute required 
    steps to get server into incorrect state. First, edit the 'test_env.sh' 
    file and specify path to PG binaries in PG_PATH variable and optionally 
    set of ports used by test instances in 'pg_port' array. Then execute the 
    'test_prepare.sh' script, which will create, configure and start all 
    three PG instances. Servers then could be started and stopped using 
    corresponding start and stop scripts. To reproduce the issue, ensure 
    that all three servers are running and execute the 'test_execute.sh' 
    script. This script starts 'pgbench' instance in background for 30 
    seconds to create load on server A, waits for 20 seconds and then try to 
    stop the B instance using default 'fast' mode. Expected behavior is 
    normal shutdown for B, while observed behavior is different: shutdown 
    attempt fails and each remaining 'walsender' process consumes entire CPU 
    core. To get out of this state one could use 'stop-C.sh' script to stop 
    the server C, as it will complete shutdown process of B instance as well.
    
    My understanding is that this issue seems to be caused by the logic in 
    'GetStandbyFlushRecPtr' function, which returns current flush point for 
    received WAL data. This position is used in 'XLogSendLogical' to 
    calculate whether current walsender is in 'caught up' state (i.e. 
    whether we send all the available data to downstream instance). During 
    shutdown walsenders are allowed to continue their work until they are in 
    'caught up' state, while 'postmaster' is waiting for their completion. 
    Currently 'GetStandbyFlushRecPtr' returns position of last stored 
    record, rather than last applied record. This is correct for physical 
    replication as we can send data to downstream instance without applying 
    it to local system. However, for logical replication this seems to be 
    incorrect, as we could not decode data until it's applied on current 
    instance. So, if current stored WAL position differs from applied 
    position while server is being stopped, then 
    'WalSndLoop'/'XLogSendLogical'/'XLogReadRecord' methods will spin in a 
    busy loop, waiting for applied position to advance. The recovery process 
    is already stopped at this moment, so this will be an infinite loop. 
    Probably either 'GetStandbyFlushRecPtr' or 
    'WalSndLoop'/'XLogSendLogical' logic need to be adjusted to take into 
    consideration such case with  logical replication.
    
    Attached is also a patch, which aims to fix this issue: 
    0001-Use-only-replayed-position-as-target-flush-point-for.patch. It 
    tries to to modify behavior of 'GetStandbyFlushRecPtr' function to 
    ensure that it returns only applied position for logical replication. 
    This function could be also invoked from slot synchronization routines 
    and in this case it retains current behavior by returning last stored 
    position.
    
    Thanks,
    Alexey
    
  2. Re: Standby server with cascade logical replication could not be properly stopped under load

    Ajin Cherian <itsajin@gmail.com> — 2025-05-22T09:48:03Z

    On Thu, May 22, 2025 at 7:25 PM Alexey Makhmutov
    <a.makhmutov@postgrespro.ru> wrote:
    >
    > Assuming following configuration with three connected servers A->B->C: A
    > (primary), B (physical standby) and C (logical replica connected to B).
    > If server A is under load and B is applying incoming WAL records while
    > also streaming data via logical replication to C, then attempt to stop
    > server B in 'fast' mode may by unsuccessful. In this case server will
    > remain in PM_SHUTDOWN state indefinitely with all 'walsender' processes
    > running in an infinite busy loop (consuming a CPU core each). To get
    > server out of this state it's required either to either stop B using
    > 'immediate' mode or stop server C (which will cause 'walsender'
    > processes on server B to exit). This issue is reproducible on latest
    > 'master', as well as on current PG 16/17 branches.
    >
    > Attached is a test scenario to reproduce the issue: 'test_scenario.zip'.
    > This archive contains shell scripts to create
    > the required environment (all three serves) and then to execute required
    > steps to get server into incorrect state. First, edit the 'test_env.sh'
    > file and specify path to PG binaries in PG_PATH variable and optionally
    > set of ports used by test instances in 'pg_port' array. Then execute the
    > 'test_prepare.sh' script, which will create, configure and start all
    > three PG instances. Servers then could be started and stopped using
    > corresponding start and stop scripts. To reproduce the issue, ensure
    > that all three servers are running and execute the 'test_execute.sh'
    > script. This script starts 'pgbench' instance in background for 30
    > seconds to create load on server A, waits for 20 seconds and then try to
    > stop the B instance using default 'fast' mode. Expected behavior is
    > normal shutdown for B, while observed behavior is different: shutdown
    > attempt fails and each remaining 'walsender' process consumes entire CPU
    > core. To get out of this state one could use 'stop-C.sh' script to stop
    > the server C, as it will complete shutdown process of B instance as well.
    >
    > My understanding is that this issue seems to be caused by the logic in
    > 'GetStandbyFlushRecPtr' function, which returns current flush point for
    > received WAL data. This position is used in 'XLogSendLogical' to
    > calculate whether current walsender is in 'caught up' state (i.e.
    > whether we send all the available data to downstream instance). During
    > shutdown walsenders are allowed to continue their work until they are in
    > 'caught up' state, while 'postmaster' is waiting for their completion.
    > Currently 'GetStandbyFlushRecPtr' returns position of last stored
    > record, rather than last applied record. This is correct for physical
    > replication as we can send data to downstream instance without applying
    > it to local system. However, for logical replication this seems to be
    > incorrect, as we could not decode data until it's applied on current
    > instance. So, if current stored WAL position differs from applied
    > position while server is being stopped, then
    > 'WalSndLoop'/'XLogSendLogical'/'XLogReadRecord' methods will spin in a
    > busy loop, waiting for applied position to advance. The recovery process
    > is already stopped at this moment, so this will be an infinite loop.
    > Probably either 'GetStandbyFlushRecPtr' or
    > 'WalSndLoop'/'XLogSendLogical' logic need to be adjusted to take into
    > consideration such case with  logical replication.
    >
    > Attached is also a patch, which aims to fix this issue:
    > 0001-Use-only-replayed-position-as-target-flush-point-for.patch. It
    > tries to to modify behavior of 'GetStandbyFlushRecPtr' function to
    > ensure that it returns only applied position for logical replication.
    > This function could be also invoked from slot synchronization routines
    > and in this case it retains current behavior by returning last stored
    > position.
    
    Good catch, I agree with the analysis. I've also verified that the fix
    works as expected.
    Just a small comment: can you explicitly mention in the comments that
    "for logical replication we can only send records that have already
    been replayed else we might get stuck in shutdown" or something to
    that effect as that distinction is important for future developers in
    this area.
    
    regards,
    Ajin Cherian
    Fujitsu Australia
    
    
    
    
  3. Re: Standby server with cascade logical replication could not be properly stopped under load

    shveta malik <shveta.malik@gmail.com> — 2025-05-22T10:33:14Z

    On Thu, May 22, 2025 at 7:51 AM Alexey Makhmutov
    <a.makhmutov@postgrespro.ru> wrote:
    >
    > Assuming following configuration with three connected servers A->B->C: A
    > (primary), B (physical standby) and C (logical replica connected to B).
    > If server A is under load and B is applying incoming WAL records while
    > also streaming data via logical replication to C, then attempt to stop
    > server B in 'fast' mode may by unsuccessful. In this case server will
    > remain in PM_SHUTDOWN state indefinitely with all 'walsender' processes
    > running in an infinite busy loop (consuming a CPU core each). To get
    > server out of this state it's required either to either stop B using
    > 'immediate' mode or stop server C (which will cause 'walsender'
    > processes on server B to exit). This issue is reproducible on latest
    > 'master', as well as on current PG 16/17 branches.
    >
    > Attached is a test scenario to reproduce the issue: 'test_scenario.zip'.
    > This archive contains shell scripts to create
    > the required environment (all three serves) and then to execute required
    > steps to get server into incorrect state. First, edit the 'test_env.sh'
    > file and specify path to PG binaries in PG_PATH variable and optionally
    > set of ports used by test instances in 'pg_port' array. Then execute the
    > 'test_prepare.sh' script, which will create, configure and start all
    > three PG instances. Servers then could be started and stopped using
    > corresponding start and stop scripts. To reproduce the issue, ensure
    > that all three servers are running and execute the 'test_execute.sh'
    > script. This script starts 'pgbench' instance in background for 30
    > seconds to create load on server A, waits for 20 seconds and then try to
    > stop the B instance using default 'fast' mode. Expected behavior is
    > normal shutdown for B, while observed behavior is different: shutdown
    > attempt fails and each remaining 'walsender' process consumes entire CPU
    > core. To get out of this state one could use 'stop-C.sh' script to stop
    > the server C, as it will complete shutdown process of B instance as well.
    >
    > My understanding is that this issue seems to be caused by the logic in
    > 'GetStandbyFlushRecPtr' function, which returns current flush point for
    > received WAL data. This position is used in 'XLogSendLogical' to
    > calculate whether current walsender is in 'caught up' state (i.e.
    > whether we send all the available data to downstream instance). During
    > shutdown walsenders are allowed to continue their work until they are in
    > 'caught up' state, while 'postmaster' is waiting for their completion.
    > Currently 'GetStandbyFlushRecPtr' returns position of last stored
    > record, rather than last applied record. This is correct for physical
    > replication as we can send data to downstream instance without applying
    > it to local system. However, for logical replication this seems to be
    > incorrect, as we could not decode data until it's applied on current
    > instance. So, if current stored WAL position differs from applied
    > position while server is being stopped, then
    > 'WalSndLoop'/'XLogSendLogical'/'XLogReadRecord' methods will spin in a
    > busy loop, waiting for applied position to advance. The recovery process
    > is already stopped at this moment, so this will be an infinite loop.
    > Probably either 'GetStandbyFlushRecPtr' or
    > 'WalSndLoop'/'XLogSendLogical' logic need to be adjusted to take into
    > consideration such case with  logical replication.
    >
    > Attached is also a patch, which aims to fix this issue:
    > 0001-Use-only-replayed-position-as-target-flush-point-for.patch. It
    > tries to to modify behavior of 'GetStandbyFlushRecPtr' function to
    > ensure that it returns only applied position for logical replication.
    > This function could be also invoked from slot synchronization routines
    > and in this case it retains current behavior by returning last stored
    > position.
    >
    
    The problem stated in 'logical-walsender' on 'physical standby' looks
    genuine. I agree with the analysis for slot-sync as well. Slot-sync
    does not need the fix as it deals only with flush-position and does
    not care about replay-position. Since the problem area falls under
    'Allow logical decoding on standbys', I am adding Bertrand for further
    comments on this fix.
    
    thanks
    Shveta
    
    
    
    
  4. Re: Standby server with cascade logical replication could not be properly stopped under load

    Alexey Makhmutov <a.makhmutov@postgrespro.ru> — 2025-05-22T13:29:37Z

    Hi Ajin and Shveta, thank you for looking at this issue.
    
    On 5/22/25 12:48, Ajin Cherian wrote:
    
    > Just a small comment: can you explicitly mention in the comments that
    > "for logical replication we can only send records that have already
    > been replayed else we might get stuck in shutdown" or something to
    > that effect as that distinction is important for future developers in
    > this area.
    
    Thank you. I've expanded the comment to make it more verbose to clarify 
    expected logic in this case.
    Updated patch is attached as 
    '0001-Use-only-replayed-position-as-target-flush-point-2.patch'.
    
    Thanks,
    Alexey
    
  5. Re: Standby server with cascade logical replication could not be properly stopped under load

    Bertrand Drouvot <bertranddrouvot.pg@gmail.com> — 2025-05-22T15:31:40Z

    Hi,
    
    On Thu, May 22, 2025 at 04:29:37PM +0300, Alexey Makhmutov wrote:
    > Hi Ajin and Shveta, thank you for looking at this issue.
    > 
    > On 5/22/25 12:48, Ajin Cherian wrote:
    > 
    > > Just a small comment: can you explicitly mention in the comments that
    > > "for logical replication we can only send records that have already
    > > been replayed else we might get stuck in shutdown" or something to
    > > that effect as that distinction is important for future developers in
    > > this area.
    > 
    > Thank you. I've expanded the comment to make it more verbose to clarify
    > expected logic in this case.
    > Updated patch is attached as
    > '0001-Use-only-replayed-position-as-target-flush-point-2.patch'.
    
    Thanks for the report!
    
    I agree with your analysis and I think that your proposed fix make sense. I
    wonder if the comment on top of GetStandbyFlushRecPtr() could be updated a bit
    though.
    
    Regards,
    
    -- 
    Bertrand Drouvot
    PostgreSQL Contributors Team
    RDS Open Source Databases
    Amazon Web Services: https://aws.amazon.com
    
    
    
    
  6. Re: Standby server with cascade logical replication could not be properly stopped under load

    Alexey Makhmutov <a.makhmutov@postgrespro.ru> — 2025-05-22T18:22:02Z

    Hi Bertrand, thank you for looking at this issue.
    
    On 5/22/25 18:31, Bertrand Drouvot wrote:
    > I agree with your analysis and I think that your proposed fix make sense. I
    > wonder if the comment on top of GetStandbyFlushRecPtr() could be updated a bit
    > though.
    
    I've tried to update method comment as well in the updated patch: 
    0001-Use-only-replayed-position-as-target-flush-point-3-pg-master.patch.
    The same patch could be applied on top of PG 17 as well.
    
    PG 16 does not have the slot synchronization logic, so its 
    implementation of GetStandbyFlushRecPtr is slightly different and 
    comments need to be updated to reflect this discrepancy as well. So, 
    here is a variant of the same patch updated to be compatible with PG 16: 
    0002-Use-only-replayed-position-as-target-flush-point-3-pg-16.patch
    
    Thanks,
    Alexey
    
  7. Re: Standby server with cascade logical replication could not be properly stopped under load

    Michael Paquier <michael@paquier.xyz> — 2025-05-22T23:47:40Z

    On Thu, May 22, 2025 at 09:22:02PM +0300, Alexey Makhmutov wrote:
    > I've tried to update method comment as well in the updated patch:
    > 0001-Use-only-replayed-position-as-target-flush-point-3-pg-master.patch.
    > The same patch could be applied on top of PG 17 as well.
    > 
    > PG 16 does not have the slot synchronization logic, so its implementation of
    > GetStandbyFlushRecPtr is slightly different and comments need to be updated
    > to reflect this discrepancy as well. So, here is a variant of the same patch
    > updated to be compatible with PG 16:
    > 0002-Use-only-replayed-position-as-target-flush-point-3-pg-16.patch
    
    Hmm.  The scenario you are pointing at with a mix of cascading logical
    and physical standbys is tricky enough that I think this warrants
    having a test in the long-run.  Do you think that it would be possible
    to sort something out with ordered actions taken during the shutdown
    sequences at least for HEAD?
    
    Are v15 and older versions things that we should worry about when
    using setups made of physical standbys?
    --
    Michael
    
  8. Re: Standby server with cascade logical replication could not be properly stopped under load

    Michael Paquier <michael@paquier.xyz> — 2025-05-28T07:35:58Z

    On Thu, May 22, 2025 at 09:22:02PM +0300, Alexey Makhmutov wrote:
    > I've tried to update method comment as well in the updated patch:
    > 0001-Use-only-replayed-position-as-target-flush-point-3-pg-master.patch.
    > The same patch could be applied on top of PG 17 as well.
    
    +	if (MyWalSnd->kind == REPLICATION_KIND_PHYSICAL)
    +	{
    +		TimeLineID	receiveTLI;
    +		XLogRecPtr	receivePtr = GetWalRcvFlushRecPtr(NULL, &receiveTLI);
    +
    +		if (receiveTLI == replayTLI && receivePtr > result)
    +			result = receivePtr;
    +	}
    
    Looking at the patch, I am not much a fan of looking at MyWalSnd in
    GetStandbyFlushRecPtr() which does not have such a dependency yet, to
    then decide if the LSN retrieved by GetWalRcvFlushRecPtr() should be
    removed or used.
    
    Wouldn't it be better to extend GetStandbyFlushRecPtr() so as the
    caller can directly decide if they want to include in the maths the
    last LSN flushed by the WAL receiver, depending on the code path where
    the routine is called?  That makes for a larger patch, of course, but
    it removes the need to look at MyWalSnd inside
    GetStandbyFlushRecPtr().
    --
    Michael
    
  9. Re: Standby server with cascade logical replication could not be properly stopped under load

    Alexey Makhmutov <a.makhmutov@postgrespro.ru> — 2025-05-28T16:12:25Z

    On 5/28/25 10:35, Michael Paquier wrote:
    > Wouldn't it be better to extend GetStandbyFlushRecPtr() so as the
    > caller can directly decide if they want to include in the maths the
    > last LSN flushed by the WAL receiver, depending on the code path where
    > the routine is called?  That makes for a larger patch, of course, but
    > it removes the need to look at MyWalSnd inside
    > GetStandbyFlushRecPtr().
    
    Well, this is a great question, because it made me thinking whether we 
    need to change behavior of THIS function at all. Extending 
    'GetStandbyFlushRecPtr' to properly support logical replication will 
    just make it equal to the 'GetXLogReplayRecPtr'. So, basically we just 
    need to replace invocation of 'GetStandbyFlushRecPtr' with 
    'GetXLogReplayRecPtr' and this should solve the problem.
    
    The only invoker of 'GetStandbyFlushRecPtr' outside of walsender.c is 
    slot synchronization routine, which expects to get 'physical' position 
    anyway, so it does not need to be changed. All other invocations are 
    performed from the 'walsender.c' file itself. Obviously, both 
    'StartReplication' (physical) and 'XLogSendPhysical' functions need 
    current logic, so we can skip them. The 'XLogSendLogical' need to be 
    changed to use 'GetXLogReplayRecPtr' (to get consistent behavior with 
    WalSndWaitForWal and actually fix the original problem discussed in this 
    thread). This leaves us with only single function to consider: 
    'IdentifySystem'. This function could be called both in case of physical 
    and logical replication, but I assume that we need to return flushed WAL 
    position in it as well, as it's described in the documentation for this 
    command. This also seems to be the right behavior, as primary goal for 
    'identify' command is to inform client about the potential replication 
    start point and we definitely can start replication from the flushed 
    position (as we already has this record), just with some delay (once our 
    recovery get us to this point). But maybe somebody with more knowledge 
    of the logical replication expectation could confirm this.
    
    The fix seems to be very simple in this case (assuming the logic above 
    is correct): we only replace 'GetStandbyFlushRecPtr' call in 
    'XLogSendLogical' with the 'GetXLogReplayRecPtr' and that's it. Attached 
    is the modified patch. It could be applied on top of 16, 17 and master 
    versions.
    
    As for the test: do you want this case with shutdown to be added to the 
    existing test plan for standby logical recovery? The condition to 
    trigger the problem is just to have a flushed and replayed positions 
    pointing to different values during standby shutdown. I could try to add 
    it to the test suit, but it could take some time.
    
    Thanks,
    Alexey
    
  10. Re: Standby server with cascade logical replication could not be properly stopped under load

    Michael Paquier <michael@paquier.xyz> — 2025-05-29T07:01:48Z

    On Wed, May 28, 2025 at 07:12:25PM +0300, Alexey Makhmutov wrote:
    > Well, this is a great question, because it made me thinking whether we need
    > to change behavior of THIS function at all. Extending
    > 'GetStandbyFlushRecPtr' to properly support logical replication will just
    > make it equal to the 'GetXLogReplayRecPtr'. So, basically we just need to
    > replace invocation of 'GetStandbyFlushRecPtr' with 'GetXLogReplayRecPtr' and
    > this should solve the problem.
    
    Exactly.  I don't want to assume that all the callers are OK with this
    forced changed in the context of a logical WAL sender inside the
    function GetStandbyFlushRecPtr(), especially since the change can be
    isolated where it only makes sense, aka inside the logical sender
    loop.
    
    > This leaves us with only single function
    > to consider: 'IdentifySystem'. This function could be called both in case of
    > physical and logical replication, but I assume that we need to return
    > flushed WAL position in it as well, as it's described in the documentation
    > for this command. This also seems to be the right behavior, as primary goal
    > for 'identify' command is to inform client about the potential replication
    > start point and we definitely can start replication from the flushed
    > position (as we already has this record), just with some delay (once our
    > recovery get us to this point). But maybe somebody with more knowledge of
    > the logical replication expectation could confirm this.
    
    I don't think that there is any need to care about IDENTIFY_SYSTEM.
    It would be a short-lived command.  Note that we document that the LSN
    returned should be the current flush LSN, that could be used as a
    starting point for START_REPLICATION.  START_REPLICATION has different
    properties and assumptions; it's expected to last with its inner logic
    required for the shutdown sequence order with WAL senders.
    
    > The fix seems to be very simple in this case (assuming the logic above is
    > correct): we only replace 'GetStandbyFlushRecPtr' call in 'XLogSendLogical'
    > with the 'GetXLogReplayRecPtr' and that's it. Attached is the modified
    > patch. It could be applied on top of 16, 17 and master versions.
    
    Yeah, I think that this is a sensible move.  Documenting the reason
    why GetXLogReplayRecPtr() is called is important, but the comment you
    are suggesting could be better, IMO, say:
    "For cascading logical WAL senders, we use the replay LSN rather than
    the flush LSN, as decoding would only happen with records already
    replayed.  This distinction is important especially during the
    shutdown sequence, as cascading logical WAL senders can only catch up
    with records that have been already replayed, not flushed."
    
    That feels that I'm repeating myself a bit twice if formulated this
    way.  If you have a better suggestion, feel free..
    
    > As for the test: do you want this case with shutdown to be added to the
    > existing test plan for standby logical recovery? The condition to trigger
    > the problem is just to have a flushed and replayed positions pointing to
    > different values during standby shutdown. I could try to add it to the test
    > suit, but it could take some time.
    
    Anything I could think of for the moment would require the release of
    an injection point, which is not something we can do during a shutdown
    sequence with the existing facility as we cannot connect to the server
    while it's in this late in its shutdown sequence: new connections are
    prohibited once we expect the WAL senders to catch up.  We could go
    without that for now to get a fix in, your scripts are enough to
    push all the logical WAL senders on the physical standby in an
    infinite loop once its shutdown sequence initiates.
    
    Bertrand and others, what do you think?
    --
    Michael
    
  11. Re: Standby server with cascade logical replication could not be properly stopped under load

    Ajin Cherian <itsajin@gmail.com> — 2025-05-29T10:28:01Z

    On Thu, May 29, 2025 at 5:02 PM Michael Paquier <michael@paquier.xyz> wrote:
    
    > nd master versions.
    >
    > Yeah, I think that this is a sensible move.  Documenting the reason
    > why GetXLogReplayRecPtr() is called is important, but the comment you
    > are suggesting could be better, IMO, say:
    > "For cascading logical WAL senders, we use the replay LSN rather than
    > the flush LSN, as decoding would only happen with records already
    > replayed.  This distinction is important especially during the
    > shutdown sequence, as cascading logical WAL senders can only catch up
    > with records that have been already replayed, not flushed."
    >
    > That feels that I'm repeating myself a bit twice if formulated this
    > way.  If you have a better suggestion, feel free..
    >
    >
    > I think this new fix is much better and cleaner. A suggestion for the
    comment:
    "For cascading logical WAL senders, we use the replay LSN instead of the
    flush LSN, since logical decoding on a standby only processes WAL that has
    been replayed. This distinction becomes particularly important during
    shutdown, as new WAL is no longer replayed and the last replayed LSN marks
    the furthest point up to which decoding can proceed."
    
    regards,
    Ajin Cherian
    Fujitsu Australia
    
  12. Re: Standby server with cascade logical replication could not be properly stopped under load

    Michael Paquier <michael@paquier.xyz> — 2025-05-29T23:32:05Z

    On Thu, May 29, 2025 at 08:28:01PM +1000, Ajin Cherian wrote:
    > I think this new fix is much better and cleaner. A suggestion for the
    > comment:
    > "For cascading logical WAL senders, we use the replay LSN instead of the
    > flush LSN, since logical decoding on a standby only processes WAL that has
    > been replayed. This distinction becomes particularly important during
    > shutdown, as new WAL is no longer replayed and the last replayed LSN marks
    > the furthest point up to which decoding can proceed."
    
    Yes, that sounds better than my previous suggestion.  Thanks.
    --
    Michael
    
  13. Re: Standby server with cascade logical replication could not be properly stopped under load

    Michael Paquier <michael@paquier.xyz> — 2025-06-02T03:17:18Z

    On Fri, May 30, 2025 at 08:32:05AM +0900, Michael Paquier wrote:
    > On Thu, May 29, 2025 at 08:28:01PM +1000, Ajin Cherian wrote:
    >> I think this new fix is much better and cleaner. A suggestion for the
    >> comment:
    >> "For cascading logical WAL senders, we use the replay LSN instead of the
    >> flush LSN, since logical decoding on a standby only processes WAL that has
    >> been replayed. This distinction becomes particularly important during
    >> shutdown, as new WAL is no longer replayed and the last replayed LSN marks
    >> the furthest point up to which decoding can proceed."
    > 
    > Yes, that sounds better than my previous suggestion.  Thanks.
    
    I have reused that wording, did more tests on v16 and v17, reproducing
    both the problems reported and that the change fixes the shutdown of
    the physical standby, then applied the change down to v16.
    
    Thanks all.
    --
    Michael
    
  14. Re: Standby server with cascade logical replication could not be properly stopped under load

    G. Sl <skokoveshat@gmail.com> — 2025-12-26T11:14:17Z

    Hi Michael !
    I've found the same behaviour in the 15.12 version. Any chances for
    backpatch for this version ?
    -- 
    Best regards
    Gennadiy S.
    On Fri, 26 Dec 2025 at 16:11, Michael Paquier <michael@paquier.xyz> wrote:
    
    > On Fri, May 30, 2025 at 08:32:05AM +0900, Michael Paquier wrote:
    > > On Thu, May 29, 2025 at 08:28:01PM +1000, Ajin Cherian wrote:
    > >> I think this new fix is much better and cleaner. A suggestion for the
    > >> comment:
    > >> "For cascading logical WAL senders, we use the replay LSN instead of the
    > >> flush LSN, since logical decoding on a standby only processes WAL that
    > has
    > >> been replayed. This distinction becomes particularly important during
    > >> shutdown, as new WAL is no longer replayed and the last replayed LSN
    > marks
    > >> the furthest point up to which decoding can proceed."
    > >
    > > Yes, that sounds better than my previous suggestion.  Thanks.
    >
    > I have reused that wording, did more tests on v16 and v17, reproducing
    > both the problems reported and that the change fixes the shutdown of
    > the physical standby, then applied the change down to v16.
    >
    > Thanks all.
    > --
    > Michael
    >
    
  15. Re: Standby server with cascade logical replication could not be properly stopped under load

    Michael Paquier <michael@paquier.xyz> — 2025-12-29T00:09:51Z

    On Fri, Dec 26, 2025 at 04:14:17PM +0500, G. Sl wrote:
    > I've found the same behaviour in the 15.12 version. Any chances for
    > backpatch for this version ?
    
    As presented on this thread, the problem reported involves at least a
    cluster configuration A -> B -> C, where:
    - A is a primary.
    - B is a physical standby, streaming changes from A.  In the test
    setup, this node includes replication slots, that have been created
    while the node is in standby mode.  This action can only happen in v16
    and newer versions, where logical decoding on standbys has been added.
    - C is a primary node, streaming logical changes from B.
    
    Based on how the state of B required, this would not apply to v15
    because it is not possible to create replication slots on a standby.
    Also you may want to update to 15.15 first.
    
    I am open to arguments or discussions if you have found a new or
    different problem, of course, but there is nothing we can do without
    knowing more about your setup.  An even better thing would be to have 
    a reproducible test case based on v15 to understand your problem, but
    I can say for sure that we may be dealing with something different.
    Please feel free to refer to the top of the thread, which offers an
    excellent example of what a reproducible test case can be.  By that I
    mean something that we can reuse and reproduce the issue.
    
    Also note that the change committed is 5231ed8262c9, that relies on
    the existence of am_cascading_walsender in XLogSendLogical() to not
    use GetFlushRecPtr() in all cases.  Before the commit, we used
    GetStandbyFlushRecPtr() for that in v16.  Again, v15 just uses
    GetFlushRecPtr(), but it should not be possible to find yourself in a
    position where XLogSendLogical() is called while on a standby, no?
    --
    Michael
    
  16. Re: Standby server with cascade logical replication could not be properly stopped under load

    G. Sl <skokoveshat@gmail.com> — 2025-12-29T05:22:18Z

    Hi Michael ! Thx for clarifying.
    No, I don't have a replica with logical slots, just a primary with logical
    replication ( cdc debezium ) and sometimes it shutdown(restart) hangs until
    killing of replication processes.
    So it looks like I should investigate further and maybe, create a new issue.
    
    On Mon, 29 Dec 2025 at 05:10, Michael Paquier <michael@paquier.xyz> wrote:
    
    > On Fri, Dec 26, 2025 at 04:14:17PM +0500, G. Sl wrote:
    > > I've found the same behaviour in the 15.12 version. Any chances for
    > > backpatch for this version ?
    >
    > As presented on this thread, the problem reported involves at least a
    > cluster configuration A -> B -> C, where:
    > - A is a primary.
    > - B is a physical standby, streaming changes from A.  In the test
    > setup, this node includes replication slots, that have been created
    > while the node is in standby mode.  This action can only happen in v16
    > and newer versions, where logical decoding on standbys has been added.
    > - C is a primary node, streaming logical changes from B.
    >
    > Based on how the state of B required, this would not apply to v15
    > because it is not possible to create replication slots on a standby.
    > Also you may want to update to 15.15 first.
    >
    > I am open to arguments or discussions if you have found a new or
    > different problem, of course, but there is nothing we can do without
    > knowing more about your setup.  An even better thing would be to have
    > a reproducible test case based on v15 to understand your problem, but
    > I can say for sure that we may be dealing with something different.
    > Please feel free to refer to the top of the thread, which offers an
    > excellent example of what a reproducible test case can be.  By that I
    > mean something that we can reuse and reproduce the issue.
    >
    > Also note that the change committed is 5231ed8262c9, that relies on
    > the existence of am_cascading_walsender in XLogSendLogical() to not
    > use GetFlushRecPtr() in all cases.  Before the commit, we used
    > GetStandbyFlushRecPtr() for that in v16.  Again, v15 just uses
    > GetFlushRecPtr(), but it should not be possible to find yourself in a
    > position where XLogSendLogical() is called while on a standby, no?
    > --
    > Michael
    >