Re: index prefetching
Peter Geoghegan <pg@bowt.ie>
Commits
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the thread's linked commits as JSON, with link sources.
API reference →
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aio: io_uring: Trigger async processing for large IOs
- a9ee66881744 19 (unreleased) landed
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read stream: Split decision about look ahead for AIO and combining
- 8ca147d582a5 19 (unreleased) landed
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read_stream: Only increase read-ahead distance when waiting for IO
- f63ca3379025 19 (unreleased) landed
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read_stream: Prevent distance from decaying too quickly
- 6e36930f9aaf 19 (unreleased) landed
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Reduce ExecSeqScan* code size using pg_assume()
- b227b0bb4e03 19 (unreleased) cited
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Fix rare bug in read_stream.c's split IO handling.
- b421223172a2 19 (unreleased) cited
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Fix multiranges to behave more like dependent types.
- 3e8235ba4f9c 17.0 cited
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Add EXPLAIN (MEMORY) to report planner memory consumption
- 5de890e3610d 17.0 cited
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Optimize nbtree backward scan boundary cases.
- c9c0589fda0e 17.0 cited
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Increment xactCompletionCount during subtransaction abort.
- 90c885cdab8b 14.0 cited
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Add nbtree Valgrind buffer lock checks.
- 4a70f829d86c 14.0 cited
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Add nbtree high key "continuescan" optimization.
- 29b64d1de7c7 12.0 cited
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Reduce pinning and buffer content locking for btree scans.
- 2ed5b87f96d4 9.5.0 cited
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Teach btree to handle ScalarArrayOpExpr quals natively.
- 9e8da0f75731 9.2.0 cited
On Tue, Jul 22, 2025 at 8:08 PM Andres Freund <andres@anarazel.de> wrote: > My response was specific to Tomas' comment that for many queries, which tend > to be more complicated than the toys we are using here, there will be CPU > costs in the query. Got it. That makes sense. > cheaper query expensive query > simple readahead 8723.209 ms 10615.232 ms > complex readahead 5069.438 ms 8018.347 ms > > Obviously the CPU overhead in this example didn't completely eliminate the IO > bottleneck, but sure reduced the difference. That's a reasonable distinction, of course. > If your assumption is that real queries are more CPU intensive that the toy > stuff above, e.g. due to joins etc, you can see why the really attained IO > depth is lower. Right. Perhaps I was just repeating myself. Tomas seemed to be suggesting that cases where we'll actually get a decent and completely worthwhile improvement with the complex patch would be naturally rare, due in part to these effects with CPU overhead. I don't think that that's true at all. > Btw, something with the batching is off with the complex patch. I was > wondering why I was not seing 100% CPU usage while also not seeing very deep > queues - and I get deeper queues and better times with a lowered > INDEX_SCAN_MAX_BATCHES and worse with a higher one. I'm not at all surprised that there'd be bugs like that. I don't know about Tomas, but I've given almost no thought to INDEX_SCAN_MAX_BATCHES specifically just yet. -- Peter Geoghegan