Re: [PoC] Improve dead tuple storage for lazy vacuum

John Naylor <john.naylor@enterprisedb.com>

From: John Naylor <john.naylor@enterprisedb.com>
To: Nathan Bossart <nathandbossart@gmail.com>
Cc: Masahiko Sawada <sawada.mshk@gmail.com>, Andres Freund <andres@anarazel.de>, Matthias van de Meent <boekewurm+postgres@gmail.com>, Yura Sokolov <y.sokolov@postgrespro.ru>, PostgreSQL-development <pgsql-hackers@postgresql.org>
Date: 2022-09-22T15:11:18Z
Lists: pgsql-hackers
On Thu, Sep 22, 2022 at 11:46 AM John Naylor <john.naylor@enterprisedb.com>
wrote:
> One thing I want to try soon is storing fewer than 16/32 etc entries, so
that the whole node fits comfortably inside a power-of-two allocation. That
would allow us to use aset without wasting space for the smaller nodes,
which would be faster and possibly would solve the fragmentation problem
Andres referred to in

>
https://www.postgresql.org/message-id/20220704220038.at2ane5xkymzzssb%40awork3.anarazel.de

While calculating node sizes that fit within a power-of-two size, I noticed
the current base node is a bit wasteful, taking up 8 bytes. The node kind
only has a small number of values, so it doesn't really make sense to use
an enum here in the struct (in fact, Andres' prototype used a uint8 for
node_kind). We could use a bitfield for the count and kind:

uint16 -- kind and count bitfield
uint8 shift;
uint8 chunk;

That's only 4 bytes. Plus, if the kind is ever encoded in a pointer tag,
the bitfield can just go back to being count only.

Here are the v6 node kinds:

node4:   8 +   4 +(4)    +   4*8 =   48 bytes
node16:  8 +  16         +  16*8 =  152
node32:  8 +  32         +  32*8 =  296
node128: 8 + 256 + 128/8 + 128*8 = 1304
node256: 8       + 256/8 + 256*8 = 2088

And here are the possible ways we could optimize nodes for space using aset
allocation. Parentheses are padding bytes. Even if my math has mistakes,
the numbers shouldn't be too far off:

node3:   4 +   3 +(1)    +   3*8 =   32 bytes
node6:   4 +   6 +(6)    +   6*8 =   64
node13:  4 +  13 +(7)    +  13*8 =  128
node28:  4 +  28         +  28*8 =  256
node31:  4 + 256 +  32/8 +  31*8 =  512 (XXX not good)
node94:  4 + 256 +  96/8 +  94*8 = 1024
node220: 4 + 256 + 224/8 + 220*8 = 2048
node256:                         = 4096

The main disadvantage is that node256 would balloon in size.

--
John Naylor
EDB: http://www.enterprisedb.com

Commits

  1. radixtree: Fix SIGSEGV at update of embeddable value to non-embeddable.

  2. Get rid of anonymous struct

  3. Teach radix tree to embed values at runtime

  4. Teach TID store to skip bitmap for small numbers of offsets

  5. Use bump context for TID bitmaps stored by vacuum

  6. Fix alignment of stack variable

  7. Use TidStore for dead tuple TIDs storage during lazy vacuum.

  8. Rethink create and attach APIs of shared TidStore.

  9. Fix inconsistent function prototypes with function definitions.

  10. Fix a calculation in TidStoreCreate().

  11. Fix potential integer handling issue in radixtree.h.

  12. Add TIDStore, to store sets of TIDs (ItemPointerData) efficiently.

  13. Fix link error for test_radixtree module on Windows

  14. Blind attempt to fix ODR violations

  15. Fix incorrect format specifier for int64

  16. Fix redefinition of typedefs

  17. Add template for adaptive radix tree

  18. Fix signedness error in 9f225e992 for gcc

  19. Introduce helper SIMD functions for small byte arrays

  20. Optimize vacuuming of relations with no indexes.

  21. Add bound check before bsearch() for performance

  22. Allocate consecutive blocks during parallel seqscans