Thread

  1. Re: [PATCH] Add native windows on arm64 support

    Dave Cramer <davecramer@postgres.rocks> — 2024-02-06T12:01:49Z

    On Wed, 31 Jan 2024 at 10:21, Andrew Dunstan <andrew@dunslane.net> wrote:
    
    >
    > On 2024-01-30 Tu 17:54, Dave Cramer wrote:
    >
    >
    >
    >
    > On Tue, Jan 30, 2024 at 4:56 PM Andrew Dunstan <andrew@dunslane.net>
    > wrote:
    >
    >>
    >> On 2024-01-30 Tu 09:50, Dave Cramer wrote:
    >>
    >>
    >>
    >> On Tue, 30 Jan 2024 at 08:38, Andrew Dunstan <andrew@dunslane.net> wrote:
    >>
    >>>
    >>> On 2024-01-29 Mo 11:20, Dave Cramer wrote:
    >>>
    >>>
    >>> Dave Cramer
    >>> www.postgres.rocks
    >>>
    >>>
    >>> On Mon, 29 Jan 2024 at 11:16, Andrew Dunstan <andrew@dunslane.net>
    >>> wrote:
    >>>
    >>>>
    >>>> On 2024-01-26 Fr 09:18, Dave Cramer wrote:
    >>>>
    >>>>
    >>>>
    >>>> On Fri, 26 Jan 2024 at 07:36, Andrew Dunstan <andrew@dunslane.net>
    >>>> wrote:
    >>>>
    >>>>>
    >>>>> On 2024-01-25 Th 20:32, Michael Paquier wrote:
    >>>>> > On Thu, Jan 25, 2024 at 04:52:30PM -0500, Dave Cramer wrote:
    >>>>> >> On Thu, 25 Jan 2024 at 16:32, Andrew Dunstan <andrew@dunslane.net>
    >>>>> wrote:
    >>>>> >>> On 2024-01-25 Th 16:17, Dave Cramer wrote:
    >>>>> >>> Yeah, I think the default Developer Command Prompt for VS2022 is
    >>>>> set up
    >>>>> >>> for x86 builds. AIUI you should start by executing "vcvarsall
    >>>>> x64_arm64".
    >>>>> >> Yup, now I'm in the same state you are
    >>>>> > Wait a minute here.  Based on [1], x64_arm64 means you can use a x64
    >>>>> > host and you'll be able to produce ARM64 builds, still these will not
    >>>>> > be able to run on the host where they were built.  How much of the
    >>>>> > patch posted upthread is required to produce such builds?  Basically
    >>>>> > everything from it, I guess, so as build dependencies can be
    >>>>> > satisfied?
    >>>>> >
    >>>>> > [1]:
    >>>>> https://learn.microsoft.com/en-us/cpp/build/building-on-the-command-line?view=msvc-170
    >>>>>
    >>>>>
    >>>>> If you look at the table here x86 and x64 are the only supported host
    >>>>> architectures. But that's OK, the x64 binaries will run on arm64 (W11
    >>>>> ARM64 has x64 emulation builtin). If that didn't work Dave and I would
    >>>>> not have got as far as we have. But you want the x64_arm64 argument to
    >>>>> vcvarsall so you will get ARM64 output.
    >>>>>
    >>>>
    >>>> I've rebuilt it using  x64_arm64 and with the attached (very naive
    >>>> patch) and I still get an x64 binary :(
    >>>>
    >>>>
    >>>> With this patch I still get a build error, but it's different :-)
    >>>>
    >>>>
    >>>> [1406/2088] "link" @src/backend/postgres.exe.rsp
    >>>> FAILED: src/backend/postgres.exe src/backend/postgres.pdb
    >>>> "link" @src/backend/postgres.exe.rsp
    >>>>    Creating library src\backend\postgres.exe.lib
    >>>>
    >>>> storage_lmgr_s_lock.c.obj : error LNK2019: unresolved external symbol
    >>>> spin_delay referenced in function perform_spin_delay
    >>>>
    >>>> src\backend\postgres.exe : fatal error LNK1120: 1 unresolved externals
    >>>>
    >>>
    >>> Did you add the latest lock.patch ?
    >>>
    >>>
    >>>
    >>>
    >>> I'm a bit confused about exactly what needs to be applied. Can you
    >>> supply a complete patch to be applied to a pristine checkout that will let
    >>> me build?
    >>>
    >>>
    >>> cheers
    >>>
    >>
    >> See attached.
    >>
    >>
    >>
    >> No, that is what is giving me the error shown above (just tried again to
    >> be certain). And it's not surprising, as patch 2 #ifdef's out the
    >> definition of spin_delay().
    >>
    >> If you can get a complete build with these patches then I suspect you're
    >> not doing a proper ARM64 build.
    >>
    >
    > Okay I will look when I get home in a week
    >
    >
    > I made some progress. The attached is mostly taken from
    > <https://postgr.es/m/dbee741f-b9b7-a0d5-1b1b-f9b532bb6f56@linaro.org>
    > <https://postgr.es/m/dbee741f-b9b7-a0d5-1b1b-f9b532bb6f56@linaro.org>
    >
    > With it applied I was able to get a successful build using the buildfarm
    > client. However, there are access violations when running some tests, so
    > there is still some work to do, apparently.
    >
    >
    > cheers
    >
    >
    > andrew
    >
    > --
    > Andrew Dunstan
    > EDB: https://www.enterprisedb.com
    >
    >
    
    Thanks, this patch works and
    testing with meon passes.
    
    I'll try the buildfarm next.
    
    Dave