Re: Implement waiting for wal lsn replay: reloaded
Xuneng Zhou <xunengzhou@gmail.com>
Attachments
- v1-0001-Remove-redundant-WAIT-FOR-LSN-caller-side-pre-che.patch (application/octet-stream) patch v1-0001
- v1-0002-Fix-WAIT-FOR-LSN-standby_write-standby_flush-hang.patch (application/octet-stream) patch v1-0002
On Tue, Apr 7, 2026 at 12:02 PM Xuneng Zhou <xunengzhou@gmail.com> wrote: > > Hi Andres, > > On Tue, Apr 7, 2026 at 11:31 AM Andres Freund <andres@anarazel.de> wrote: > > > > Hi, > > > > On 2026-04-06 23:07:45 -0400, Andres Freund wrote: > > > But, leaving that aside, looking at this code I'm somewhat concerned - it > > > seems to not worry at all about memory ordering? > > > > > > > > > static void > > > XLogWalRcvWrite(char *buf, Size nbytes, XLogRecPtr recptr, TimeLineID tli) > > > ... > > > /* Update shared-memory status */ > > > pg_atomic_write_u64(&WalRcv->writtenUpto, LogstreamResult.Write); > > > > > > /* > > > * If we wrote an LSN that someone was waiting for, notify the waiters. > > > */ > > > if (waitLSNState && > > > (LogstreamResult.Write >= > > > pg_atomic_read_u64(&waitLSNState->minWaitedLSN[WAIT_LSN_TYPE_STANDBY_WRITE]))) > > > WaitLSNWakeup(WAIT_LSN_TYPE_STANDBY_WRITE, LogstreamResult.Write); > > > > > > There are no memory barriers here, so the CPU would be entirely free to not > > > make the writtenUpto write visible to a waiter that's in the process of > > > registering and is checking whether it needs to wait in WaitForLSN(). > > > > > > And WaitForLSN()->GetCurrentLSNForWaitType()->GetWalRcvWriteRecPtr() also has > > > no barriers. That MAYBE is ok, due addLSNWaiter() providing the barrier at > > > loop entry and maybe kinda you can think that WaitLatch() will somehow also > > > have barrier semantic. But if so, that would need to be very carefully > > > documented. And it seems completely unnecessary here, it's hard to believe > > > using a barrier (via pg_atomic_read_membarrier_u64() or such) would be a > > > performance issue > > Thanks for pointing this out. This is indeed a store-load ordering issue. > > > And separately from the memory ordering, how can it make sense that there's > > at least 5 copies of this > > > > if (waitLSNState && > > (LogstreamResult.Flush >= > > pg_atomic_read_u64(&waitLSNState->minWaitedLSN[WAIT_LSN_TYPE_STANDBY_FLUSH]))) > > WaitLSNWakeup(WAIT_LSN_TYPE_STANDBY_FLUSH, LogstreamResult.Flush); > > > > around? That needs to be encapsulated so that if you have a bug, like the > > memory ordering problem I describe above, it can be fixed once, not in > > multiple places. > > Yeah, this duplication is not ok. > > > And why do these callers even have that pre-check? Seems WaitLSNWakeup() > > does so itself? > > > > /* > > * Fast path check. Skip if currentLSN is InvalidXLogRecPtr, which means > > * "wake all waiters" (e.g., during promotion when recovery ends). > > */ > > if (XLogRecPtrIsValid(currentLSN) && > > pg_atomic_read_u64(&waitLSNState->minWaitedLSN[i]) > currentLSN) > > return; > > > > And why is the code checking if waitLSNState is non-NULL? > > > > These fast checks are unnecessary copy-pastos and waitLSNState checks > also do not make sense except for the one in WaitLSNCleanup. > > I'll prepare a patch set addressing them. > Here is some analysis of the issue reported by Tom: 1) The problem WAIT FOR LSN with standby_write or standby_flush mode can block indefinitely on an idle primary even when the target LSN is already satisfied by WAL on disk. The walreceiver initializes its process-local LogstreamResult.Write and LogstreamResult.Flush from GetXLogReplayRecPtr() at connect time, reflecting all WAL already present on the standby (from a base backup, archive restore, or prior streaming). The shared-memory positions used by WAIT FOR LSN, however, are not seeded from this value: WalRcv->writtenUpto is zero-initialized by ShmemInitStruct and remains 0 until XLogWalRcvWrite() processes incoming streaming data. WalRcv->flushedUpto is initialized to the segment-aligned streaming start point by RequestXLogStreaming(), which may be significantly behind the replay position. It advances only when XLogWalRcvFlush() processes new data — which itself requires LogstreamResult.Flush < LogstreamResult.Write, a condition that never holds at startup since both fields are initialized to the same value. When the primary is idle and sends no new WAL, both positions stay at their initial stale values indefinitely. 2) The fix Seed writtenUpto and flushedUpto from LogstreamResult immediately after the walreceiver initializes those process-local fields, then call WaitLSNWakeup() to wake any already-blocked waiters. This broadens the semantics of these fields. writtenUpto and flushedUpto used to track only WAL written or flushed by the current walreceiver session — WAL received from the primary since the most recent connect. After this change, they are initialized to the replay position, so they also cover WAL that was already on disk before streaming began. This affects pg_stat_wal_receiver.written_lsn and flushed_lsn, which will now report the replay position immediately at walreceiver startup rather than 0 and the segment boundary respectively. I am still considering whether this semantic change is acceptable though it does shorten the runtime of the tap tests reported by Tom in my test. Another approach is to modify the logic of GetCurrentLSNForWaitType to cope with this special case and leave the publisher side alone without changing the semantics. But this seems to be more subtle. -- Best, Xuneng
Commits
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the thread's linked commits as JSON, with link sources.
API reference →
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Clean up 019_replslot_limit.pl comments
- 0b866bb90368 19 (unreleased) landed
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Stabilize 019_replslot_limit.pl: wait on slot restart_lsn
- cdb1d1cf1de6 19 (unreleased) landed
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Fix memory ordering in WAIT FOR LSN wakeup mechanism
- a80a593ab636 19 (unreleased) landed
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Improve WAIT FOR LSN test coverage
- cb096e6d6981 19 (unreleased) landed
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Remove redundant WAIT FOR LSN caller-side pre-checks
- df9f938ca2ec 19 (unreleased) landed
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Use barrier semantics when reading/writing writtenUpto
- dfb690dd5237 19 (unreleased) landed
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Use replay position as floor for WAIT FOR LSN standby_(write|flush)
- cba67b5b87f9 19 (unreleased) landed
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Wake standby_write/standby_flush waiters from the WAL replay loop
- e7cd592174d9 19 (unreleased) landed
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Minimal fix for WAIT FOR ... MODE 'standby_flush'
- 29e7dbf5e4da 19 (unreleased) landed
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Avoid syscache lookup while building a WAIT FOR tuple descriptor
- 834038c1f8d5 19 (unreleased) landed
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Document that WAIT FOR may be interrupted by recovery conflicts
- 10484c2cc75b 19 (unreleased) landed
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Use WAIT FOR LSN in PostgreSQL::Test::Cluster::wait_for_catchup()
- 7e8aeb9e483d 19 (unreleased) landed
- f30848cb05d4 19 (unreleased) landed
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Wake LSN waiters before recovery target stop
- 20a8f783e15c 19 (unreleased) landed
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Remove redundant pg_unreachable() after elog(ERROR) from ExecWaitStmt()
- 30776ca46865 19 (unreleased) landed
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Revert "Use WAIT FOR LSN in PostgreSQL::Test::Cluster::wait_for_catchup()"
- e54ce0b2da62 19 (unreleased) landed
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Fix variable usage in wakeupWaiters()
- bf308639bfcf 19 (unreleased) landed
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Add tab completion for the WAIT FOR LSN MODE option
- 76948337f724 19 (unreleased) landed
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Add the MODE option to the WAIT FOR LSN command
- 49a181b5d634 19 (unreleased) landed
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Extend xlogwait infrastructure with write and flush wait types
- 7a39f43d885b 19 (unreleased) landed
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Unify error messages
- 502e256f2262 19 (unreleased) cited
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Optimize shared memory usage for WaitLSNProcInfo
- 75e82b2f5a6f 19 (unreleased) landed
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Fix WaitLSNWakeup() fast-path check for InvalidXLogRecPtr
- ede6acef4967 19 (unreleased) landed
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Fix incorrect function name in comments
- 23792d738158 19 (unreleased) landed
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Add infrastructure for efficient LSN waiting
- 3b4e53a075ea 19 (unreleased) landed
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Add pairingheap_initialize() for shared memory usage
- 8af3ae0d4b36 19 (unreleased) landed
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Implement WAIT FOR command
- 447aae13b030 19 (unreleased) landed