Re: index prefetching
Thomas Munro <thomas.munro@gmail.com>
Commits
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the thread's linked commits as JSON, with link sources.
API reference →
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aio: io_uring: Trigger async processing for large IOs
- a9ee66881744 19 (unreleased) landed
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read stream: Split decision about look ahead for AIO and combining
- 8ca147d582a5 19 (unreleased) landed
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read_stream: Only increase read-ahead distance when waiting for IO
- f63ca3379025 19 (unreleased) landed
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read_stream: Prevent distance from decaying too quickly
- 6e36930f9aaf 19 (unreleased) landed
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Reduce ExecSeqScan* code size using pg_assume()
- b227b0bb4e03 19 (unreleased) cited
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Fix rare bug in read_stream.c's split IO handling.
- b421223172a2 19 (unreleased) cited
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Fix multiranges to behave more like dependent types.
- 3e8235ba4f9c 17.0 cited
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Add EXPLAIN (MEMORY) to report planner memory consumption
- 5de890e3610d 17.0 cited
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Optimize nbtree backward scan boundary cases.
- c9c0589fda0e 17.0 cited
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Increment xactCompletionCount during subtransaction abort.
- 90c885cdab8b 14.0 cited
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Add nbtree Valgrind buffer lock checks.
- 4a70f829d86c 14.0 cited
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Add nbtree high key "continuescan" optimization.
- 29b64d1de7c7 12.0 cited
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Reduce pinning and buffer content locking for btree scans.
- 2ed5b87f96d4 9.5.0 cited
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Teach btree to handle ScalarArrayOpExpr quals natively.
- 9e8da0f75731 9.2.0 cited
Attachments
On Wed, Jul 23, 2025 at 1:55 AM Tomas Vondra <tomas@vondra.me> wrote: > On 7/21/25 14:39, Thomas Munro wrote: > > Here also are some alternative experimental patches for preserving > > accumulated look-ahead distance better in cases like that. Needs more > > exploration... thoughts/ideas welcome... > > Thanks! I'll rerun the tests with these patches once the current round > of tests (with the simple distance restore after a reset) completes. Here's C, a tider expression of the policy from the B patch. Also, I realised that the quickly-drafted A patch didn't actually implement what Andres suggested in the other thread as I had intended, what he actually speculated about is distance * 2 + nblocks. But it doesn't seem to matter much: anything you come up with along those lines seems to suffer from the problem that you can easily produce a test that defeats it by inserting just one more hit in between the misses, where the numbers involved can be quite small. The only policy I've come up with so far that doesn't give up until we definitely can't do better is the one that tracks a hypothetical window of the largest distance we possibly could have, and refuses to shrink the actual window until even the maximum wouldn't be enough, as expressed in the B and C patches. On the flip side, that degree of pessimism has a cost: of course it takes much longer to come back to distance = 1 and perhaps the fast path. Does it matter? I don't know. (It's only a hunch at this point but I think I can see a potentially better way to derive that sustain value from information available with another in-development patch that adds a new io_currency_target value, using IO subsystem feedback to compute the IO concurrency level that avoids I/O stalls but not more instead of going all the way to the GUC limits and making it the user's problem to set them sensibly. I'll have to look into that properly, but I think it might be able to produce an ideal sustain value...)