Thread
Commits
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Fix latch event policy that hid socket events.
- b4b52c911aaf 16.7 landed
- 44f400fbc6a4 17.3 landed
- 73f6b9a3b0fe 18.0 landed
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Teach WaitEventSetWait() to report multiple events on Windows.
- 04a09ee944ac 17.0 cited
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Process pending postmaster work before connections.
- 239b1753421c 16.0 cited
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Use WaitEventSet API for postmaster's event loop.
- 7389aad63666 16.0 cited
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Replace buffer I/O locks with condition variables.
- d87251048a0f 14.0 cited
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connection establishment versus parallel workers
Nathan Bossart <nathandbossart@gmail.com> — 2024-12-11T20:42:58Z
My team recently received a report about connection establishment times increasing substantially from v16 onwards. Upon further investigation, this seems to have something to do with commit 7389aad (which moved a lot of postmaster code out of signal handlers) in conjunction with workloads that generate many parallel workers. I've attached a set of reproduction steps. The issue seems to be worst on larger machines (e.g., r8g.48xlarge, r5.24xlarge) when max_parallel_workers/max_worker_process is set very high (>= 48). Our theory is that commit 7389aad (and follow-ups like commit 239b175) made parallel worker processing much more responsive to the point of contending with incoming connections, and that before this change, the kernel balanced the execution of the signal handlers and ServerLoop() to prevent this. I don't have a concrete proposal yet, but I thought it was still worth starting a discussion. TBH I'm not sure we really need to do anything since this arguably comes down to a trade-off between connection and worker responsiveness. -- nathan
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Re: connection establishment versus parallel workers
Thomas Munro <thomas.munro@gmail.com> — 2024-12-11T22:36:46Z
On Thu, Dec 12, 2024 at 9:43 AM Nathan Bossart <nathandbossart@gmail.com> wrote: > My team recently received a report about connection establishment times > increasing substantially from v16 onwards. Upon further investigation, > this seems to have something to do with commit 7389aad (which moved a lot > of postmaster code out of signal handlers) in conjunction with workloads > that generate many parallel workers. I've attached a set of reproduction > steps. The issue seems to be worst on larger machines (e.g., r8g.48xlarge, > r5.24xlarge) when max_parallel_workers/max_worker_process is set very high > (>= 48). Interesting. > Our theory is that commit 7389aad (and follow-ups like commit 239b175) made > parallel worker processing much more responsive to the point of contending > with incoming connections, and that before this change, the kernel balanced > the execution of the signal handlers and ServerLoop() to prevent this. I > don't have a concrete proposal yet, but I thought it was still worth > starting a discussion. TBH I'm not sure we really need to do anything > since this arguably comes down to a trade-off between connection and worker > responsiveness. One factor is: * Check if the latch is set already. If so, leave the loop * immediately, avoid blocking again. We don't attempt to report any * other events that might also be satisfied. If we had a way to say "no really, gimme everything you have", I guess that'd help. Which reminds me a bit of commit 04a09ee9 (Windows-only problem, making sure that we handle multiple sockets fairly instead of reporting only the lowest priority one); I think it'd work the same way: if you already saw a latch, you'd use a zero timeout for the system call. -
Re: connection establishment versus parallel workers
Thomas Munro <thomas.munro@gmail.com> — 2024-12-11T22:43:27Z
On Thu, Dec 12, 2024 at 11:36 AM Thomas Munro <thomas.munro@gmail.com> wrote: > ... instead of > reporting only the lowest priority one) s/priority/position/
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Re: connection establishment versus parallel workers
Thomas Munro <thomas.munro@gmail.com> — 2024-12-12T13:29:53Z
On Thu, Dec 12, 2024 at 11:36 AM Thomas Munro <thomas.munro@gmail.com> wrote: > On Thu, Dec 12, 2024 at 9:43 AM Nathan Bossart <nathandbossart@gmail.com> wrote: > > Our theory is that commit 7389aad (and follow-ups like commit 239b175) made > > parallel worker processing much more responsive to the point of contending > > with incoming connections, and that before this change, the kernel balanced > > the execution of the signal handlers and ServerLoop() to prevent this. I > > don't have a concrete proposal yet, but I thought it was still worth > > starting a discussion. TBH I'm not sure we really need to do anything > > since this arguably comes down to a trade-off between connection and worker > > responsiveness. > > One factor is: > > * Check if the latch is set already. If so, leave the loop > * immediately, avoid blocking again. We don't attempt to report any > * other events that might also be satisfied. Here's an experimental patch to try changing that policy. It improves the connection times on my small computer with your test, but I doubt I'm seeing the real issue. But in theory, assuming a backlog of connections and workers to start, I think each server loop should be able to accept and fork one client backend, and fork up to 100 (MAX_BGWORKERS_TO_LAUNCH) background workers.
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Re: connection establishment versus parallel workers
Nathan Bossart <nathandbossart@gmail.com> — 2024-12-12T22:00:19Z
On Fri, Dec 13, 2024 at 02:29:53AM +1300, Thomas Munro wrote: > Here's an experimental patch to try changing that policy. It improves > the connection times on my small computer with your test, but I doubt > I'm seeing the real issue. But in theory, assuming a backlog of > connections and workers to start, I think each server loop should be > able to accept and fork one client backend, and fork up to 100 > (MAX_BGWORKERS_TO_LAUNCH) background workers. Thanks for the quick response! I'm taking a look at the patch... -- nathan
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Re: connection establishment versus parallel workers
Thomas Munro <thomas.munro@gmail.com> — 2024-12-13T02:56:00Z
On Fri, Dec 13, 2024 at 11:00 AM Nathan Bossart <nathandbossart@gmail.com> wrote: > On Fri, Dec 13, 2024 at 02:29:53AM +1300, Thomas Munro wrote: > > Here's an experimental patch to try changing that policy. It improves > > the connection times on my small computer with your test, but I doubt > > I'm seeing the real issue. But in theory, assuming a backlog of > > connections and workers to start, I think each server loop should be > > able to accept and fork one client backend, and fork up to 100 > > (MAX_BGWORKERS_TO_LAUNCH) background workers. > > Thanks for the quick response! I'm taking a look at the patch... After sleeping on the let-a-hundred-workers-fork logic, I dug out aa1351f1eec4 (2017) and read a couple of interesting things: One could also question the wisdom of using an O(N^2) processing method if the system is intended to support so many bgworkers. So that's about the linear search for workers to queue up for starting, in BackgroundWorkerStateChange(). Hmm. I suppose we should only really process PM signals when we see WL_LATCH_SET, or I think we'd run BackgroundWorkerStateChange() twice as often as before, when the 0001 patch feeds you WL_LATCH_SET and WL_SOCKET_ACCEPT at the same time, under your backlog-of-all-kinds-of-events workload. Maybe it doesn't really matter much, but it'd be an unintended behavioural change, so here is a patch. You could call it a revert of 1/4 of 239b1753. I wonder if that has any problematic side effects for other PM signal kinds, but I'm looking and I can't see them. And: There is talk of rewriting the postmaster to use a WaitEventSet to avoid the signal-response-delay problem, but I'd argue that this change should be kept even after that happens (if it ever does). It did happen, and we did keep that. Someone might want to research that policy, which gives massive preference to workers over clients (the 100 is more of a cap, in practice it means "start all pending workers", a bit like how child exit means "reap all dead children", while we only accept one socket per server socket per server loop), but no one has complained in half a decade, until, if I intuited correctly, this report of what I assume is the unbounded socket event starvation state. On the other hand, you only said that v16 was worse than v15, not that v15 was actually good! The workload could easily have been suffering from undiagnosed and unwanted massive bias on v15 already. And starting a lot of workers might be an even more serious issue if your system is very slow at forking, or if your system doesn't even have fork() and if PostgreSQL doesn't have threads. But like 04a09ee9, for me this is not really about a resource allocation policy that we could debate and perhaps adjust separately. The main question is whether complete starvation (DOS) is possible, or whether the postmaster should always try to service all of its conceptual work queues within bounded delays, no matter what is happening on the others. I think it should. 0001 patch is unchanged, 0002 patch sketches out a response to the observation a couple of paragraphs above. -
Re: connection establishment versus parallel workers
Nathan Bossart <nathandbossart@gmail.com> — 2024-12-19T16:09:35Z
Sorry for the delay, and thanks again for digging into this. On Fri, Dec 13, 2024 at 03:56:00PM +1300, Thomas Munro wrote: > 0001 patch is unchanged, 0002 patch sketches out a response to the > observation a couple of paragraphs above. Both of these patches seem to improve matters quite a bit. I haven't yet thought too deeply about it all, but upon a skim, your patches seem entirely reasonable to me. However, while this makes the test numbers for >= v16 look more like those for v15, we're also seeing a big jump from v13 to v14. This bisects pretty cleanly to commit d872510. I haven't figured out _why_ this commit is impacting this particular test, but I figured I'd at least update the thread with what we know so far. -- nathan
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Re: connection establishment versus parallel workers
Nathan Bossart <nathandbossart@gmail.com> — 2025-01-13T19:50:39Z
On Thu, Dec 19, 2024 at 10:09:35AM -0600, Nathan Bossart wrote: > On Fri, Dec 13, 2024 at 03:56:00PM +1300, Thomas Munro wrote: >> 0001 patch is unchanged, 0002 patch sketches out a response to the >> observation a couple of paragraphs above. > > Both of these patches seem to improve matters quite a bit. I haven't yet > thought too deeply about it all, but upon a skim, your patches seem > entirely reasonable to me. I gave these a closer look, and I still feel that they are both straightforward and reasonable. IIUC the main open question is whether this might cause problems for other PM signal kinds. Like you, I don't see anything immediately obvious there, but I'll admit I'm not terribly familiar with the precise characteristics of postmaster signals. In any case, 0001 feels pretty safe to me. > However, while this makes the test numbers for >= v16 look more like those > for v15, we're also seeing a big jump from v13 to v14. This bisects pretty > cleanly to commit d872510. I haven't figured out _why_ this commit is > impacting this particular test, but I figured I'd at least update the > thread with what we know so far. I regrettably have no updates on this one, yet. -- nathan
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Re: connection establishment versus parallel workers
Thomas Munro <thomas.munro@gmail.com> — 2025-01-13T20:42:00Z
On Tue, Jan 14, 2025 at 8:50 AM Nathan Bossart <nathandbossart@gmail.com> wrote: > On Thu, Dec 19, 2024 at 10:09:35AM -0600, Nathan Bossart wrote: > > On Fri, Dec 13, 2024 at 03:56:00PM +1300, Thomas Munro wrote: > >> 0001 patch is unchanged, 0002 patch sketches out a response to the > >> observation a couple of paragraphs above. > > > > Both of these patches seem to improve matters quite a bit. I haven't yet > > thought too deeply about it all, but upon a skim, your patches seem > > entirely reasonable to me. > > I gave these a closer look, and I still feel that they are both > straightforward and reasonable. IIUC the main open question is whether > this might cause problems for other PM signal kinds. Like you, I don't see > anything immediately obvious there, but I'll admit I'm not terribly > familiar with the precise characteristics of postmaster signals. In any > case, 0001 feels pretty safe to me. Cool. Thanks. I'll think about what else could be affected by that change as you say, and if nothing jumps out I'll go ahead and commit them, back to 16. I have done a lot more study of this problem and was about to write in with some more patches to propose for master only. Basically that "100" is destroying performance in this workload, which at least on my machine hardly gets any parallelism at all, and only in sporadic bursts. You can argue that we aren't designed for high frequency short-lived workers (we'll have to reuse workers in some way to be good at that), but I don't think it has to fail as badly as it does today. It falls off a cliff instead of plateauing: we are so busy forking that we don't get around to reaping children, so all our slots are (artificially) used up most of the time, and the queries that do manage to nab one then sit on their hands for a long time at query end. "1" gets much smoother results, but as prophesied in aa1351f1, the complexity is terrible, possibly even O(n^3) in places depending on how you count: there are many places that scan the whole worker list, and one that even scans it again for each item, and that is for each thing that starts. IOW we have to fix the complexity fundamentally. I have a WIP patch that adds a couple of work queues, so that the postmaster never has to consider anything more than the head of a queue in various places. More soon... > > However, while this makes the test numbers for >= v16 look more like those > > for v15, we're also seeing a big jump from v13 to v14. This bisects pretty > > cleanly to commit d872510. I haven't figured out _why_ this commit is > > impacting this particular test, but I figured I'd at least update the > > thread with what we know so far. > > I regrettably have no updates on this one, yet. My first thought was that the catalogues needed for connection might be getting evicted, but the data size seems too small for that surely and you'd probably have picked it up immediately from wait events. Weird.
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Re: connection establishment versus parallel workers
Thomas Munro <thomas.munro@gmail.com> — 2025-01-20T05:33:23Z
On Tue, Jan 14, 2025 at 9:42 AM Thomas Munro <thomas.munro@gmail.com> wrote: > On Tue, Jan 14, 2025 at 8:50 AM Nathan Bossart <nathandbossart@gmail.com> wrote: > > I gave these a closer look, and I still feel that they are both > > straightforward and reasonable. IIUC the main open question is whether > > this might cause problems for other PM signal kinds. Like you, I don't see > > anything immediately obvious there, but I'll admit I'm not terribly > > familiar with the precise characteristics of postmaster signals. In any > > case, 0001 feels pretty safe to me. > > Cool. Thanks. I'll think about what else could be affected by that > change as you say, and if nothing jumps out I'll go ahead and commit > them, back to 16. I pushed 0001, addressing the main problem. I think 0002 described and addressed a real phenomenon but only when you have multiple sockets with non-empty listen queues. If we fixed the real underlying problems it wouldn't be an issue. I decided to unsee that for now. > I have done a lot more study of this problem and was about to write in > with some more patches to propose for master only. Basically that > "100" is destroying performance in this workload, which at least on my > machine hardly gets any parallelism at all, and only in sporadic > bursts. You can argue that we aren't designed for high frequency > short-lived workers (we'll have to reuse workers in some way to be > good at that), but I don't think it has to fail as badly as it does > today. It falls off a cliff instead of plateauing: we are so busy > forking that we don't get around to reaping children, so all our slots > are (artificially) used up most of the time, and the queries that do > manage to nab one then sit on their hands for a long time at query > end. "1" gets much smoother results, but as prophesied in aa1351f1, > the complexity is terrible, possibly even O(n^3) in places depending > on how you count: there are many places that scan the whole worker > list, and one that even scans it again for each item, and that is for > each thing that starts. IOW we have to fix the complexity > fundamentally. I have a WIP patch that adds a couple of work queues, > so that the postmaster never has to consider anything more than the > head of a queue in various places. More soon... Here's the WIP code I have up with for that so far. Remaining opportunities not attempted: 1. When a child exits, we could use a hash table to find it by pid. 2. When looking for a bgworker slot that is not in use, we could do something better than linear search.
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Re: connection establishment versus parallel workers
Thomas Munro <thomas.munro@gmail.com> — 2025-02-06T22:53:58Z
On Mon, Jan 20, 2025 at 6:33 PM Thomas Munro <thomas.munro@gmail.com> wrote: > Here's the WIP code I have up with for that so far. > > Remaining opportunities not attempted: > 1. When a child exits, we could use a hash table to find it by pid. > 2. When looking for a bgworker slot that is not in use, we could do > something better than linear search. I haven't had time to work on this again due to other projects, but I wanted to write down the ideas I thought about for the record. Obviously we'd want some kind of free list, but the postmaster would need to push free slots into it when workers exit, and it can't use locks or any data structures that can cause it to get stuck just because a backend has corrupted shared memory. It must always be able to process shutdown commands and coordinate crash restarts, no matter how bananas the backends go. With that in mind: Idea #1: A CAS-based linked list, relying on CAS never being emulated with locks, and probably requiring 16 bit indexes since we can only expect 32 bit atomic hardware and you might need to change both the head and tail of a hypothetical list head when going from empty to one element. But you have to convince yourself that it's OK to run a CAS-loop in the postmaster, which might in theory might be prevented from completing... Idea #2: The free list could be a simple circular buffer of slot index numbers. That would be symmetrical with 0001-Remove-BackgroundWorkerStateChange-s-outer-loop.patch's shared memory "start" queue, and could be coded essentially the same way. The "start" queue and the "free" queue would then both be simple arrays with a head and a tail, and in both cases only the consumers (regular backends) need an lwlock to serialise against each other, while the producer (the postmaster) can get away with careful memory barriers and just has to range-check the head/tail indexes to deal with untrusted shared memory contents. A rogue backend can jam up the bgworker subsystem, but that's already true. It still can't prevent shutdown or crash restart. Idea #3: Suggested by Robert in an off-list chat about all this: backends could maintain a shared memory free-list using existing dlist technology protected by an lwlock. When it's empty *they* (not the postmaster) would fill it up again using a linear slot search. It's simple but not quite as satisfying, because it is still possible to degrade to high frequency linear searches that only find a small number of free slots each time if you're unlucky, ie you can entirely fail to amortise. Idea #4: Maintain a bitmap of free slots indexes, which the postmaster sets with atomic_fetch_or(). I lean towards idea #2, but haven't actually tried it. A similar situation exists for DSM slot management, though that has different complications: no postmaster interaction, but funky handle requirements due to portability concerns. I think the handles could probably be changed to encode the slot index + generation for O(1) lookup at "attach" time, and free slots could be stored in a circular queue for O(1) slot allocation. I think the use of random numbers stemmed from SysV shared memory's need to find a free key in a 32 bit OS-wide namespace (yuck). I haven't looked at that code in a while but I don't recall any reason why even those couldn't be hidden inside the slot itself, instead of being exposed in the handle, forcing linear searches. A generation scheme would also be more robust against weird random number collisions, and could detect handles that were valid but now are no longer in a more obvious way, instead of "I looked everywhere and I couldn't find it".