Thread

Commits

  1. Fix interaction of partitioned tables with BulkInsertState.

  2. Improve bulk-insert performance by keeping the current target buffer pinned

  1. Re: Declarative partitioning vs. BulkInsertState

    Robert Haas <robertmhaas@gmail.com> — 2017-01-18T20:25:46Z

    On Wed, Jan 11, 2017 at 10:53 PM, Amit Langote
    <Langote_Amit_f8@lab.ntt.co.jp> wrote:
    > On 2017/01/06 20:23, Amit Langote wrote:
    >> On 2017/01/05 3:26, Robert Haas wrote:
    >>> It's unclear to me why we need to do 0002.  It doesn't seem like it
    >>> should be necessary, it doesn't seem like a good idea, and the commit
    >>> message you proposed is uninformative.
    >>
    >> If a single BulkInsertState object is passed to
    >> heap_insert()/heap_multi_insert() for different heaps corresponding to
    >> different partitions (from one input tuple to next), tuples might end up
    >> going into wrong heaps (like demonstrated in one of the reports [1]).  A
    >> simple solution is to disable bulk-insert in case of partitioned tables.
    >>
    >> But my patch (or its motivations) was slightly wrongheaded, wherein I
    >> conflated multi-insert stuff and bulk-insert considerations.  I revised
    >> 0002 to not do that.
    >
    > Ragnar Ouchterlony pointed out [1] on pgsql-bugs that 0002 wasn't correct.
    > Attaching updated 0002 along with rebased 0001 and 0003.
    
    The BulkInsertState is not there only to improve performance.  It's
    also there to make sure we use a BufferAccessStrategy, so that we
    don't trash the whole buffer arena.  See commit
    85e2cedf985bfecaf43a18ca17433070f439fb0e.  If a partitioned table uses
    a separate BulkInsertState for each partition, I believe it will also
    end up using a separate ring of buffers for every partition.  That may
    well be faster than copying into an unpartitioned table in some cases,
    because dirtying everything in the buffer arena without actually
    writing any of those buffers is a lot faster than actually doing the
    writes.  But it is also anti-social behavior; we have
    BufferAccessStrategy objects for a reason.
    
    One idea would be to have each partition use a separate
    BulkInsertState but have them point to the same underlying
    BufferAccessStrategy, but even that's problematic, because it could
    result in us holding a gigantic number of pins (one per partition). I
    think maybe a better idea would be to add an additional function
    ReleaseBulkInsertStatePin() which gets called whenever we switch
    relations, and then just use the same BulkInsertState throughout.
    
    -- 
    Robert Haas
    EnterpriseDB: http://www.enterprisedb.com
    The Enterprise PostgreSQL Company
    
    
    
  2. Re: Declarative partitioning vs. BulkInsertState

    Amit Langote <langote_amit_f8@lab.ntt.co.jp> — 2017-01-23T10:25:32Z

    On 2017/01/19 5:25, Robert Haas wrote:
    > On Wed, Jan 11, 2017 at 10:53 PM, Amit Langote wrote:
    >> On 2017/01/06 20:23, Amit Langote wrote:
    >>>
    >>> If a single BulkInsertState object is passed to
    >>> heap_insert()/heap_multi_insert() for different heaps corresponding to
    >>> different partitions (from one input tuple to next), tuples might end up
    >>> going into wrong heaps (like demonstrated in one of the reports [1]).  A
    >>> simple solution is to disable bulk-insert in case of partitioned tables.
    >>>
    >>> But my patch (or its motivations) was slightly wrongheaded, wherein I
    >>> conflated multi-insert stuff and bulk-insert considerations.  I revised
    >>> 0002 to not do that.
    >>
    >> Ragnar Ouchterlony pointed out [1] on pgsql-bugs that 0002 wasn't correct.
    >> Attaching updated 0002 along with rebased 0001 and 0003.
    > 
    > The BulkInsertState is not there only to improve performance.  It's
    > also there to make sure we use a BufferAccessStrategy, so that we
    > don't trash the whole buffer arena.  See commit
    > 85e2cedf985bfecaf43a18ca17433070f439fb0e.  If a partitioned table uses
    > a separate BulkInsertState for each partition, I believe it will also
    > end up using a separate ring of buffers for every partition.  That may
    > well be faster than copying into an unpartitioned table in some cases,
    > because dirtying everything in the buffer arena without actually
    > writing any of those buffers is a lot faster than actually doing the
    > writes.  But it is also anti-social behavior; we have
    > BufferAccessStrategy objects for a reason.
    
    Thanks for the explanation.  I agree that creating thousands of
    BufferAccessStrategy objects would be a bad idea.
    
    > One idea would be to have each partition use a separate
    > BulkInsertState but have them point to the same underlying
    > BufferAccessStrategy, but even that's problematic, because it could
    > result in us holding a gigantic number of pins (one per partition). I
    > think maybe a better idea would be to add an additional function
    > ReleaseBulkInsertStatePin() which gets called whenever we switch
    > relations, and then just use the same BulkInsertState throughout.
    
    I tried implementing the second idea in the attached patch.  It fixes the
    bug (multiple reports as mentioned in the commit message) that tuples may
    be inserted into the wrong partition.
    
    Thanks,
    Amit
    
  3. Re: Declarative partitioning vs. BulkInsertState

    Robert Haas <robertmhaas@gmail.com> — 2017-01-24T13:51:02Z

    On Mon, Jan 23, 2017 at 5:25 AM, Amit Langote
    <Langote_Amit_f8@lab.ntt.co.jp> wrote:
    > I tried implementing the second idea in the attached patch.  It fixes the
    > bug (multiple reports as mentioned in the commit message) that tuples may
    > be inserted into the wrong partition.
    
    Looks good to me, thanks.  Committed with a few tweaks.
    
    -- 
    Robert Haas
    EnterpriseDB: http://www.enterprisedb.com
    The Enterprise PostgreSQL Company