Re: Reducing the chunk header sizes on all memory context types
Yura Sokolov <y.sokolov@postgrespro.ru>
В Вт, 12/07/2022 в 22:41 -0700, Andres Freund пишет: > Hi, > > On 2022-07-12 10:42:07 -0700, Andres Freund wrote: > > On 2022-07-12 17:01:18 +1200, David Rowley wrote: > > > There is at least one. It might be major; to reduce the AllocSet chunk > > > header from 16 bytes down to 8 bytes I had to get rid of the freelist > > > pointer that was reusing the "aset" field in the chunk header struct. > > > This works now by storing that pointer in the actual palloc'd memory. > > > This could lead to pretty hard-to-trace bugs if we have any code that > > > accidentally writes to memory after pfree. > > > > Can't we use the same trick for allcations in the freelist as we do for the > > header in a live allocation? I.e. split the 8 byte header into two and use > > part of it to point to the next element in the list using the offset from the > > start of the block, and part of it to indicate the size? > > So that doesn't work because the members in the freelist can be in different > blocks and those can be further away from each other. > > > Perhaps that could still made work somehow: To point to a block we don't > actually need 64bit pointers, they're always at least of some certain size - > assuming we can allocate them suitably aligned. And chunks are always 8 byte > aligned. Unfortunately that doesn't quite get us far enough - assuming a 4kB > minimum block size (larger than now, but potentially sensible as a common OS > page size), we still only get to 2^12*8 = 32kB. Well, we actually have freelists for 11 size classes. It is just 11 pointers. We could embed this 88 bytes in every ASet block and then link blocks. And then in every block have 44 bytes for in-block free lists. Total overhead is 132 bytes per-block. Or 110 if we limit block size to 65k*8b=512kb. With double-linked block lists (176bytes per block + 44bytes for in-block lists = 220bytes), we could track block fullness and deallocate it if it doesn't contain any alive alocation. Therefore "generational" and "slab" allocators will be less useful. But CPU overhead will be noticeable. > It'd easily work if we made each context have an array of allocated non-huge > blocks, so that the blocks can be addressed with a small index. The overhead > of that could be reduced in the common case by embedding a small constant > sized array in the Aset. That might actually be worth trying out. > > Greetings, > > Andres Freund > >
Commits
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Harden memory context allocators against bogus chunk pointers.
- 0e87dfe46443 16.0 landed
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Improve our ability to detect bogus pointers passed to pfree et al.
- 80ef92675823 16.0 landed
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Remove MemoryContextContains().
- 9543eff5e015 16.0 landed
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Remove uses of MemoryContextContains in nodeAgg.c and nodeWindowAgg.c.
- 42b746d4c982 16.0 landed
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Temporarily make MemoryContextContains return false
- b76fb6c2a99e 16.0 landed
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Make MemoryContextContains work correctly again
- 5265e91fd10d 16.0 landed
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Make more effort to put a sentinel at the end of allocated memory
- 0e480385ec59 16.0 landed
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Fix some possibly latent bugs in slab.c
- 258b0411b243 10.23 landed
- 1b1154396798 11.18 landed
- f249f1026f71 12.13 landed
- 210bece161b0 13.9 landed
- 6ec896109254 14.6 landed
- c4e861b7bba3 15.0 landed
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Various cleanups of the new memory context header code
- 05f908423695 16.0 landed
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Revert "Add missing padding from MemoryChunk struct"
- 5495796ad12a 16.0 landed
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Use MAXALIGN() in calculations using sizeof(SlabBlock)
- d5ee4db0eaf6 16.0 landed
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Add missing padding from MemoryChunk struct
- df0f4feef8de 16.0 landed
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Improve performance of and reduce overheads of memory management
- c6e0fe1f2a08 16.0 landed