Re: [PATCH] Add native windows on arm64 support

Andres Freund <andres@anarazel.de>

From: Andres Freund <andres@anarazel.de>
To: Tom Lane <tgl@sss.pgh.pa.us>
Cc: Michael Paquier <michael@paquier.xyz>, Thomas Munro <thomas.munro@gmail.com>, Julien Rouhaud <rjuju123@gmail.com>, Niyas Sait <niyas.sait@linaro.org>, PostgreSQL Hackers <pgsql-hackers@lists.postgresql.org>
Date: 2022-04-07T17:22:58Z
Lists: pgsql-hackers
Hi,

On 2022-04-07 09:40:43 -0400, Tom Lane wrote:
> If it causes problems down the road, how will we debug it?

If what causes problems down the road? Afaics the patch doesn't change
anything outside of windows-on-arm, so it shouldn't cause any breakage we care
about until we get a buildfarm animal.

We've traditionally been somewhat relaxed about adding support for new
platforms, on similar notions. That said:

> So it seems like the sort of patch to put in at the beginning of a
> development cycle, not post-feature-freeze.

There doesn't seem to be a great urgency, and there's plenty stuff going on
right now. I can see us merging it post branching off, and then backpatching
it a bit later?

Greetings,

Andres Freund



Commits

  1. MSVC: Support building for AArch64.

  2. Remove "#ifdef WIN32" guards from src/port/win32*.c

  3. Adjust XML test case to avoid unstable behavior.

  4. Enable RandomizedBaseAddress (ASLR) on Windows with MSVC builds