Re: windows build slow due to windows.h includes

Andres Freund <andres@anarazel.de>

From: Andres Freund <andres@anarazel.de>
To: Ranier Vilela <ranier.vf@gmail.com>
Cc: Pg Hackers <pgsql-hackers@postgresql.org>, Andrew Dunstan <andrew@dunslane.net>
Date: 2021-09-21T23:56:43Z
Lists: pgsql-hackers
Hi,

On 2021-09-21 20:26:36 -0300, Ranier Vilela wrote:
> Em ter., 21 de set. de 2021 às 16:30, Andres Freund <andres@anarazel.de>
> escreveu:
> > But that's too much work for my taste. As it turns out there's a partial
> > solution to windows.h being just so damn big, the delightfully named
> > WIN32_LEAN_AND_MEAN.
> >
> +1
> But I did a quick dirty test here, and removed windows.h in win32_port.h,
> and compiled normally with msvc 2019 (64 bit), would it work with mingw
> cross compile?

That's likely only because winsock indirectly includes windows.h - because of
that it won't actually reduce compile time. And you can't remove the other
headers that indirectly include windows.h without causing compilation errors.

Greetings,

Andres Freund



Commits

  1. windows: Define WIN32_LEAN_AND_MEAN to make compilation faster.