Re: windows build slow due to windows.h includes
Andres Freund <andres@anarazel.de>
From: Andres Freund <andres@anarazel.de>
To: Ranier Vilela <ranier.vf@gmail.com>
Cc: Pg Hackers <pgsql-hackers@postgresql.org>, Andrew Dunstan <andrew@dunslane.net>
Date: 2021-09-21T23:56:43Z
Lists: pgsql-hackers
Hi, On 2021-09-21 20:26:36 -0300, Ranier Vilela wrote: > Em ter., 21 de set. de 2021 às 16:30, Andres Freund <andres@anarazel.de> > escreveu: > > But that's too much work for my taste. As it turns out there's a partial > > solution to windows.h being just so damn big, the delightfully named > > WIN32_LEAN_AND_MEAN. > > > +1 > But I did a quick dirty test here, and removed windows.h in win32_port.h, > and compiled normally with msvc 2019 (64 bit), would it work with mingw > cross compile? That's likely only because winsock indirectly includes windows.h - because of that it won't actually reduce compile time. And you can't remove the other headers that indirectly include windows.h without causing compilation errors. Greetings, Andres Freund
Commits
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windows: Define WIN32_LEAN_AND_MEAN to make compilation faster.
- 8162464a25e5 15.0 landed