Re: [PATCH] Improve geometric types
Kyotaro HORIGUCHI <horiguchi.kyotaro@lab.ntt.co.jp>
From: Kyotaro HORIGUCHI <horiguchi.kyotaro@lab.ntt.co.jp>
To: tomas.vondra@2ndquadrant.com
Cc: emre@hasegeli.com, tgl@sss.pgh.pa.us, thomas.munro@enterprisedb.com,
pgsql-hackers@lists.postgresql.org
Date: 2018-08-03T04:40:59Z
Lists: pgsql-hackers
At Thu, 2 Aug 2018 11:50:55 +0200, Tomas Vondra <tomas.vondra@2ndquadrant.com> wrote in <ce3cf95a-4751-c168-54ae-636c486e06cd@2ndquadrant.com>
>
>
> On 08/01/2018 01:40 PM, Emre Hasegeli wrote:
> >> Ah, so there's an assumption that NaNs are handled earlier and never
> >> reach
> >> this place? That's probably a safe assumption. I haven't thought about
> >> that,
> >> it simply seemed suspicious that the code mixes direct comparisons and
> >> float8_mi() calls.
> > The comparison functions handle NaNs. The arithmetic functions handle
> > returning error on underflow, overflow and division by zero. I
> > assumed we want to return error on those in any case, but we don't
> > want to handle NaNs at every place.
> >
> >> Not sure, I'll leave that up to you. I don't mind doing it in a
> >> separate
> >> patch (I'd probably prefer that over mixing it into unrelated patch).
> > It is attached separately.
> >
>
> OK, thanks.
>
> So, have we reached conclusion about all the bits I mentioned on 7/31?
> The delta and float8/double cast are fixed, and for computeDistance
> (i.e. doing comparisons directly or using float8_lt), the code may
> seem a bit inconsistent, but it is in fact correct as the NaNs are
> handled elsewhere. That seems reasonable, but perhaps a comment
> pointing that out would be nice.
I'm not confident on replacing double to float8 partially in gist
code. After the 0002 patch applied, I see most of problematic
usage of double or bare arithmetic on dimentional values in
gistproc.c.
> static inline float
> non_negative(float val)
> {
> if (val >= 0.0f)
> return val;
> else
> return 0.0f;
> }
It is used as "non_negative(overlap)", where overlap is float4,
which is calculated using float8_mi. Float4 makes sense only if
we need to store a large number of it to somewhere but they are
just working varialbles. Couldn't we eliminate float4 that
doesn't have a requirement to do so?
regards.
--
Kyotaro Horiguchi
NTT Open Source Software Center
Commits
-
Improve test coverage of geometric types
- a3d2844852dc 12.0 landed
-
Fix problems in handling the line data type
- 2e2a392de391 12.0 landed
-
Use the built-in float datatypes to implement geometric types
- c4c340088546 12.0 landed
-
Remove remaining GEODEBUG references from geo_ops.c
- a082aed0723c 12.0 landed
-
Provide separate header file for built-in float types
- 6bf0bc842bd7 12.0 landed
-
Refactor geometric functions and operators
- a7dc63d904a6 12.0 landed
-
Fix crash in close_ps() for NaN input coordinates.
- 278148907a97 9.6.0 cited
-
Fix GiST index build for NaN values in geometric types.
- 1acf75725545 9.6.0 cited
-
Enable building with Visual Studion 2013.
- cec8394b5ccd 9.4.0 cited
-
Suppress -0 in the C field of lines computed by line_construct_pts().
- 43fe90f66a0b 9.4.0 cited