Re: "could not reattach to shared memory" on buildfarm member dory
Stephen Frost <sfrost@snowman.net>
Greetings, * Heath Lord (heath.lord@crunchydata.com) wrote: > Any ideas or changes that we could do to help debug or verify would be > helpful. We have considered changing it to run everything as SYSTEM but if > possible we would like to avoid this for security reasons. Thank you in > advance and I appreciate all the help. Just to be clear- there is no longer anything showing up in the event viewer associated with running the builds. There may still be an issue with the system setup or such, but it at least seems less likely for that to be the issue, so I'm thinking that Tom is more likely correct that PG is doing something not quite right here. Thanks! Stephen
Commits
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Avoid "could not reattach" by providing space for concurrent allocation.
- 203886d3ae22 9.4.22 landed
- f5989b379cef 10.8 landed
- 7a5677818556 9.5.17 landed
- 57ebbbb8f15a 9.6.13 landed
- e45a8ff87149 11.3 landed
- 617dc6d299c9 12.0 landed
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Assert that pgwin32_signal_initialize() has been called early enough.
- ab9ed9be2378 12.0 landed
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Remove investigative code for can't-reattach-to-shared-memory errors.
- bcbf2346d69f 11.0 landed
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Does it help to wait before reattaching?
- 23078689a992 11.0 landed
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Map and unmap the shared memory block before risking VirtualFree.
- 73042b8d136f 11.0 landed
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Further effort at preventing memory map dump from affecting the results.
- ce07aff48f15 11.0 landed
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Remove Windows module-list-dumping code.
- f7df8043f08a 11.0 landed
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Dump full memory maps around failing Windows reattach code.
- 6ba0cc4bd3a6 11.0 landed
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Get still more info about Windows can't-reattach-to-shared-memory errors.
- eb16011f4c08 11.0 landed
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Get more info about Windows can't-reattach-to-shared-memory errors.
- 68e7e973d222 11.0 landed
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Try to get some info about Windows can't-reattach-to-shared-memory errors.
- 63ca350ef9f5 11.0 landed