v4-0001-Add-WL_SOCKET_ACCEPT-event-to-WaitEventSet-API.patch
text/x-patch
Filename: v4-0001-Add-WL_SOCKET_ACCEPT-event-to-WaitEventSet-API.patch
Type: text/x-patch
Part: 0
Patch
Format: format-patch
Series: patch v4-0001
Subject: Add WL_SOCKET_ACCEPT event to WaitEventSet API.
| File | + | − |
|---|---|---|
| src/backend/storage/ipc/latch.c | 12 | 1 |
| src/include/storage/latch.h | 7 | 0 |
From 3da9af2a9250ef052ba25be434f5bc01d4e36520 Mon Sep 17 00:00:00 2001
From: Thomas Munro <thomas.munro@gmail.com>
Date: Tue, 6 Dec 2022 15:21:11 +1300
Subject: [PATCH v4 1/5] Add WL_SOCKET_ACCEPT event to WaitEventSet API.
To be able to handle incoming connections on a server socket with
the WaitEventSet API, we'll need a new kind of event to indicate that
the the socket is ready to accept a connection.
On Unix, it's just the same as WL_SOCKET_READABLE, but on Windows there
is a different kernel event that we need to map our abstraction to.
A future commit will use this.
Reviewed-by: Andres Freund <andres@anarazel.de>
Discussion: https://postgr.es/m/CA%2BhUKG%2BZ-HpOj1JsO9eWUP%2Bar7npSVinsC_npxSy%2BjdOMsx%3DGg%40mail.gmail.com
---
src/backend/storage/ipc/latch.c | 13 ++++++++++++-
src/include/storage/latch.h | 7 +++++++
2 files changed, 19 insertions(+), 1 deletion(-)
diff --git a/src/backend/storage/ipc/latch.c b/src/backend/storage/ipc/latch.c
index eb3a569aae..7ced8264f0 100644
--- a/src/backend/storage/ipc/latch.c
+++ b/src/backend/storage/ipc/latch.c
@@ -864,6 +864,9 @@ FreeWaitEventSet(WaitEventSet *set)
* - WL_SOCKET_CONNECTED: Wait for socket connection to be established,
* can be combined with other WL_SOCKET_* events (on non-Windows
* platforms, this is the same as WL_SOCKET_WRITEABLE)
+ * - WL_SOCKET_ACCEPT: Wait for new connection to a server socket,
+ * can be combined with other WL_SOCKET_* events (on non-Windows
+ * platforms, this is the same as WL_SOCKET_READABLE)
* - WL_SOCKET_CLOSED: Wait for socket to be closed by remote peer.
* - WL_EXIT_ON_PM_DEATH: Exit immediately if the postmaster dies
*
@@ -874,7 +877,7 @@ FreeWaitEventSet(WaitEventSet *set)
* i.e. it must be a process-local latch initialized with InitLatch, or a
* shared latch associated with the current process by calling OwnLatch.
*
- * In the WL_SOCKET_READABLE/WRITEABLE/CONNECTED cases, EOF and error
+ * In the WL_SOCKET_READABLE/WRITEABLE/CONNECTED/ACCEPT cases, EOF and error
* conditions cause the socket to be reported as readable/writable/connected,
* so that the caller can deal with the condition.
*
@@ -1312,6 +1315,8 @@ WaitEventAdjustWin32(WaitEventSet *set, WaitEvent *event)
flags |= FD_WRITE;
if (event->events & WL_SOCKET_CONNECTED)
flags |= FD_CONNECT;
+ if (event->events & WL_SOCKET_ACCEPT)
+ flags |= FD_ACCEPT;
if (*handle == WSA_INVALID_EVENT)
{
@@ -2067,6 +2072,12 @@ WaitEventSetWaitBlock(WaitEventSet *set, int cur_timeout,
/* connected */
occurred_events->events |= WL_SOCKET_CONNECTED;
}
+ if ((cur_event->events & WL_SOCKET_ACCEPT) &&
+ (resEvents.lNetworkEvents & FD_ACCEPT))
+ {
+ /* incoming connection could be accepted */
+ occurred_events->events |= WL_SOCKET_ACCEPT;
+ }
if (resEvents.lNetworkEvents & FD_CLOSE)
{
/* EOF/error, so signal all caller-requested socket flags */
diff --git a/src/include/storage/latch.h b/src/include/storage/latch.h
index 68ab740f16..c55838db60 100644
--- a/src/include/storage/latch.h
+++ b/src/include/storage/latch.h
@@ -135,9 +135,16 @@ typedef struct Latch
#define WL_SOCKET_CONNECTED WL_SOCKET_WRITEABLE
#endif
#define WL_SOCKET_CLOSED (1 << 7)
+#ifdef WIN32
+#define WL_SOCKET_ACCEPT (1 << 8)
+#else
+/* avoid having to deal with case on platforms not requiring it */
+#define WL_SOCKET_ACCEPT WL_SOCKET_READABLE
+#endif
#define WL_SOCKET_MASK (WL_SOCKET_READABLE | \
WL_SOCKET_WRITEABLE | \
WL_SOCKET_CONNECTED | \
+ WL_SOCKET_ACCEPT | \
WL_SOCKET_CLOSED)
typedef struct WaitEvent
--
2.30.2