From 9d99649a07b5eb165254ca43ada6ffd1d4e36555 Mon Sep 17 00:00:00 2001
From: Jeff Davis <jeff@j-davis.com>
Date: Wed, 19 Nov 2025 13:24:38 -0800
Subject: [PATCH v11 7/9] fuzzystrmatch: use pg_ascii_toupper().

fuzzystrmatch is designed for ASCII, so no need to rely on the global
LC_CTYPE setting.

Discussion: https://postgr.es/m/450ceb6260cad30d7afdf155d991a9caafee7c0d.camel@j-davis.com
---
 contrib/fuzzystrmatch/dmetaphone.c    |  2 +-
 contrib/fuzzystrmatch/fuzzystrmatch.c | 16 ++++++++--------
 2 files changed, 9 insertions(+), 9 deletions(-)

diff --git a/contrib/fuzzystrmatch/dmetaphone.c b/contrib/fuzzystrmatch/dmetaphone.c
index 6627b2b8943..bb5d3e90756 100644
--- a/contrib/fuzzystrmatch/dmetaphone.c
+++ b/contrib/fuzzystrmatch/dmetaphone.c
@@ -284,7 +284,7 @@ MakeUpper(metastring *s)
 	char	   *i;
 
 	for (i = s->str; *i; i++)
-		*i = toupper((unsigned char) *i);
+		*i = pg_ascii_toupper((unsigned char) *i);
 }
 
 
diff --git a/contrib/fuzzystrmatch/fuzzystrmatch.c b/contrib/fuzzystrmatch/fuzzystrmatch.c
index e7cc314b763..7f07efc2c35 100644
--- a/contrib/fuzzystrmatch/fuzzystrmatch.c
+++ b/contrib/fuzzystrmatch/fuzzystrmatch.c
@@ -62,7 +62,7 @@ static const char *const soundex_table = "01230120022455012623010202";
 static char
 soundex_code(char letter)
 {
-	letter = toupper((unsigned char) letter);
+	letter = pg_ascii_toupper((unsigned char) letter);
 	/* Defend against non-ASCII letters */
 	if (letter >= 'A' && letter <= 'Z')
 		return soundex_table[letter - 'A'];
@@ -124,7 +124,7 @@ getcode(char c)
 {
 	if (isalpha((unsigned char) c))
 	{
-		c = toupper((unsigned char) c);
+		c = pg_ascii_toupper((unsigned char) c);
 		/* Defend against non-ASCII letters */
 		if (c >= 'A' && c <= 'Z')
 			return _codes[c - 'A'];
@@ -301,18 +301,18 @@ metaphone(PG_FUNCTION_ARGS)
  * accessing the array directly... */
 
 /* Look at the next letter in the word */
-#define Next_Letter (toupper((unsigned char) word[w_idx+1]))
+#define Next_Letter (pg_ascii_toupper((unsigned char) word[w_idx+1]))
 /* Look at the current letter in the word */
-#define Curr_Letter (toupper((unsigned char) word[w_idx]))
+#define Curr_Letter (pg_ascii_toupper((unsigned char) word[w_idx]))
 /* Go N letters back. */
 #define Look_Back_Letter(n) \
-	(w_idx >= (n) ? toupper((unsigned char) word[w_idx-(n)]) : '\0')
+	(w_idx >= (n) ? pg_ascii_toupper((unsigned char) word[w_idx-(n)]) : '\0')
 /* Previous letter.  I dunno, should this return null on failure? */
 #define Prev_Letter (Look_Back_Letter(1))
 /* Look two letters down.  It makes sure you don't walk off the string. */
 #define After_Next_Letter \
-	(Next_Letter != '\0' ? toupper((unsigned char) word[w_idx+2]) : '\0')
-#define Look_Ahead_Letter(n) toupper((unsigned char) Lookahead(word+w_idx, n))
+	(Next_Letter != '\0' ? pg_ascii_toupper((unsigned char) word[w_idx+2]) : '\0')
+#define Look_Ahead_Letter(n) pg_ascii_toupper((unsigned char) Lookahead(word+w_idx, n))
 
 
 /* Allows us to safely look ahead an arbitrary # of letters */
@@ -742,7 +742,7 @@ _soundex(const char *instr, char *outstr)
 	}
 
 	/* Take the first letter as is */
-	*outstr++ = (char) toupper((unsigned char) *instr++);
+	*outstr++ = (char) pg_ascii_toupper((unsigned char) *instr++);
 
 	count = 1;
 	while (*instr && count < SOUNDEX_LEN)
-- 
2.43.0

