v9-0009-fuzzystrmatch-use-pg_ascii_toupper.patch
text/x-patch
Filename: v9-0009-fuzzystrmatch-use-pg_ascii_toupper.patch
Type: text/x-patch
Part: 8
From 6fe24276682edd24c4c9a20fb11747c095bd7744 Mon Sep 17 00:00:00 2001
From: Jeff Davis <jeff@j-davis.com>
Date: Wed, 19 Nov 2025 13:24:38 -0800
Subject: [PATCH v9 09/11] fuzzystrmatch: use pg_ascii_toupper().
fuzzystrmatch is designed for ASCII, so no need to rely on the global
LC_CTYPE setting.
---
contrib/fuzzystrmatch/dmetaphone.c | 2 +-
contrib/fuzzystrmatch/fuzzystrmatch.c | 16 ++++++++--------
2 files changed, 9 insertions(+), 9 deletions(-)
diff --git a/contrib/fuzzystrmatch/dmetaphone.c b/contrib/fuzzystrmatch/dmetaphone.c
index 6627b2b8943..bb5d3e90756 100644
--- a/contrib/fuzzystrmatch/dmetaphone.c
+++ b/contrib/fuzzystrmatch/dmetaphone.c
@@ -284,7 +284,7 @@ MakeUpper(metastring *s)
char *i;
for (i = s->str; *i; i++)
- *i = toupper((unsigned char) *i);
+ *i = pg_ascii_toupper((unsigned char) *i);
}
diff --git a/contrib/fuzzystrmatch/fuzzystrmatch.c b/contrib/fuzzystrmatch/fuzzystrmatch.c
index e7cc314b763..7f07efc2c35 100644
--- a/contrib/fuzzystrmatch/fuzzystrmatch.c
+++ b/contrib/fuzzystrmatch/fuzzystrmatch.c
@@ -62,7 +62,7 @@ static const char *const soundex_table = "01230120022455012623010202";
static char
soundex_code(char letter)
{
- letter = toupper((unsigned char) letter);
+ letter = pg_ascii_toupper((unsigned char) letter);
/* Defend against non-ASCII letters */
if (letter >= 'A' && letter <= 'Z')
return soundex_table[letter - 'A'];
@@ -124,7 +124,7 @@ getcode(char c)
{
if (isalpha((unsigned char) c))
{
- c = toupper((unsigned char) c);
+ c = pg_ascii_toupper((unsigned char) c);
/* Defend against non-ASCII letters */
if (c >= 'A' && c <= 'Z')
return _codes[c - 'A'];
@@ -301,18 +301,18 @@ metaphone(PG_FUNCTION_ARGS)
* accessing the array directly... */
/* Look at the next letter in the word */
-#define Next_Letter (toupper((unsigned char) word[w_idx+1]))
+#define Next_Letter (pg_ascii_toupper((unsigned char) word[w_idx+1]))
/* Look at the current letter in the word */
-#define Curr_Letter (toupper((unsigned char) word[w_idx]))
+#define Curr_Letter (pg_ascii_toupper((unsigned char) word[w_idx]))
/* Go N letters back. */
#define Look_Back_Letter(n) \
- (w_idx >= (n) ? toupper((unsigned char) word[w_idx-(n)]) : '\0')
+ (w_idx >= (n) ? pg_ascii_toupper((unsigned char) word[w_idx-(n)]) : '\0')
/* Previous letter. I dunno, should this return null on failure? */
#define Prev_Letter (Look_Back_Letter(1))
/* Look two letters down. It makes sure you don't walk off the string. */
#define After_Next_Letter \
- (Next_Letter != '\0' ? toupper((unsigned char) word[w_idx+2]) : '\0')
-#define Look_Ahead_Letter(n) toupper((unsigned char) Lookahead(word+w_idx, n))
+ (Next_Letter != '\0' ? pg_ascii_toupper((unsigned char) word[w_idx+2]) : '\0')
+#define Look_Ahead_Letter(n) pg_ascii_toupper((unsigned char) Lookahead(word+w_idx, n))
/* Allows us to safely look ahead an arbitrary # of letters */
@@ -742,7 +742,7 @@ _soundex(const char *instr, char *outstr)
}
/* Take the first letter as is */
- *outstr++ = (char) toupper((unsigned char) *instr++);
+ *outstr++ = (char) pg_ascii_toupper((unsigned char) *instr++);
count = 1;
while (*instr && count < SOUNDEX_LEN)
--
2.43.0