v2-0002-Remove-the-buffer_strategy_lock.patch
application/octet-stream
Filename: v2-0002-Remove-the-buffer_strategy_lock.patch
Type: application/octet-stream
Part: 1
Patch
Format: format-patch
Series: patch v2-0002
Subject: Remove the buffer_strategy_lock.
| File | + | − |
|---|---|---|
| src/backend/storage/buffer/bufmgr.c | 4 | 4 |
| src/backend/storage/buffer/freelist.c | 12 | 44 |
| src/backend/storage/buffer/localbuf.c | 1 | 1 |
| src/backend/storage/buffer/README | 18 | 21 |
| src/include/storage/buf_internals.h | 1 | 1 |
From be039fdf42ba3bf6637697f6fec38874f94d09b6 Mon Sep 17 00:00:00 2001
From: Greg Burd <greg@burd.me>
Date: Fri, 11 Jul 2025 09:05:45 -0400
Subject: [PATCH v2 2/2] Remove the buffer_strategy_lock.
With the removal of the freelist the remaining items in the
BufferStrategyControl structure no longer require strict coordination. Atomic
operations will suffice.
---
src/backend/storage/buffer/README | 39 +++++++++----------
src/backend/storage/buffer/bufmgr.c | 8 ++--
src/backend/storage/buffer/freelist.c | 56 ++++++---------------------
src/backend/storage/buffer/localbuf.c | 2 +-
src/include/storage/buf_internals.h | 2 +-
5 files changed, 36 insertions(+), 71 deletions(-)
diff --git a/src/backend/storage/buffer/README b/src/backend/storage/buffer/README
index cd52effd911..a60f77d7ee9 100644
--- a/src/backend/storage/buffer/README
+++ b/src/backend/storage/buffer/README
@@ -127,11 +127,10 @@ bits of the tag's hash value. The rules stated above apply to each partition
independently. If it is necessary to lock more than one partition at a time,
they must be locked in partition-number order to avoid risk of deadlock.
-* A separate system-wide spinlock, buffer_strategy_lock, provides mutual
-exclusion for operations that select buffers for replacement. A spinlock is
-used here rather than a lightweight lock for efficiency; no other locks of any
-sort should be acquired while buffer_strategy_lock is held. This is essential
-to allow buffer replacement to happen in multiple backends with reasonable
+* Operations that select buffers for replacement don't require a lock, but
+rather use atomic operations to ensure coordination across backends when
+accessing members of the BufferStrategyControl datastructure. This allows
+buffer replacement to happen in multiple backends with reasonable
concurrency.
* Each buffer header contains a spinlock that must be taken when examining
@@ -173,14 +172,12 @@ buffer_strategy_lock.
The algorithm for a process that needs to obtain a victim buffer is:
-1. Obtain buffer_strategy_lock.
+1. Select the buffer pointed to by nextVictimBuffer, and circularly advance
+nextVictimBuffer for next time.
-2. Select the buffer pointed to by nextVictimBuffer, and circularly advance
-nextVictimBuffer for next time. Release buffer_strategy_lock.
-
-3. If the selected buffer is pinned or has a nonzero usage count, it cannot
-be used. Decrement its usage count (if nonzero), reacquire
-buffer_strategy_lock, and return to step 3 to examine the next buffer.
+2. If the selected buffer is pinned or has a nonzero usage count, it cannot be
+used. Decrement its usage count (if nonzero), return to step 3 to examine the
+next buffer.
4. Pin the selected buffer, and return.
@@ -196,9 +193,9 @@ Buffer Ring Replacement Strategy
When running a query that needs to access a large number of pages just once,
such as VACUUM or a large sequential scan, a different strategy is used.
A page that has been touched only by such a scan is unlikely to be needed
-again soon, so instead of running the normal clock sweep algorithm and
+again soon, so instead of running the normal clock-sweep algorithm and
blowing out the entire buffer cache, a small ring of buffers is allocated
-using the normal clock sweep algorithm and those buffers are reused for the
+using the normal clock-sweep algorithm and those buffers are reused for the
whole scan. This also implies that much of the write traffic caused by such
a statement will be done by the backend itself and not pushed off onto other
processes.
@@ -244,13 +241,13 @@ nextVictimBuffer (which it does not change!), looking for buffers that are
dirty and not pinned nor marked with a positive usage count. It pins,
writes, and releases any such buffer.
-If we can assume that reading nextVictimBuffer is an atomic action, then
-the writer doesn't even need to take buffer_strategy_lock in order to look
-for buffers to write; it needs only to spinlock each buffer header for long
-enough to check the dirtybit. Even without that assumption, the writer
-only needs to take the lock long enough to read the variable value, not
-while scanning the buffers. (This is a very substantial improvement in
-the contention cost of the writer compared to PG 8.0.)
+We enforce reading nextVictimBuffer within an atomic action so that the writer
+doesn't even need to take buffer_strategy_lock in order to look for buffers to
+write; it needs only to spinlock each buffer header for long enough to check
+the dirtybit. Even without that assumption, the writer only needs to take the
+lock long enough to read the variable value, not while scanning the buffers.
+(This is a very substantial improvement in the contention cost of the writer
+compared to PG 8.0.)
The background writer takes shared content lock on a buffer while writing it
out (and anyone else who flushes buffer contents to disk must do so too).
diff --git a/src/backend/storage/buffer/bufmgr.c b/src/backend/storage/buffer/bufmgr.c
index 9c059441a5c..d068f77362d 100644
--- a/src/backend/storage/buffer/bufmgr.c
+++ b/src/backend/storage/buffer/bufmgr.c
@@ -3593,7 +3593,7 @@ BufferSync(int flags)
* This is called periodically by the background writer process.
*
* Returns true if it's appropriate for the bgwriter process to go into
- * low-power hibernation mode. (This happens if the strategy clock sweep
+ * low-power hibernation mode. (This happens if the strategy clock-sweep
* has been "lapped" and no buffer allocations have occurred recently,
* or if the bgwriter has been effectively disabled by setting
* bgwriter_lru_maxpages to 0.)
@@ -3643,7 +3643,7 @@ BgBufferSync(WritebackContext *wb_context)
uint32 new_recent_alloc;
/*
- * Find out where the clock sweep currently is, and how many buffer
+ * Find out where the clock-sweep currently is, and how many buffer
* allocations have happened since our last call.
*/
strategy_buf_id = StrategySyncStart(&strategy_passes, &recent_alloc);
@@ -3664,8 +3664,8 @@ BgBufferSync(WritebackContext *wb_context)
/*
* Compute strategy_delta = how many buffers have been scanned by the
- * clock sweep since last time. If first time through, assume none. Then
- * see if we are still ahead of the clock sweep, and if so, how many
+ * clock-sweep since last time. If first time through, assume none. Then
+ * see if we are still ahead of the clock-sweep, and if so, how many
* buffers we could scan before we'd catch up with it and "lap" it. Note:
* weird-looking coding of xxx_passes comparisons are to avoid bogus
* behavior when the passes counts wrap around.
diff --git a/src/backend/storage/buffer/freelist.c b/src/backend/storage/buffer/freelist.c
index a228ff27377..267a9d84df3 100644
--- a/src/backend/storage/buffer/freelist.c
+++ b/src/backend/storage/buffer/freelist.c
@@ -29,11 +29,8 @@
*/
typedef struct
{
- /* Spinlock: protects the values below */
- slock_t buffer_strategy_lock;
-
/*
- * Clock sweep hand: index of next buffer to consider grabbing. Note that
+ * Clock-sweep hand: index of next buffer to consider grabbing. Note that
* this isn't a concrete buffer - we only ever increase the value. So, to
* get an actual buffer, it needs to be used modulo NBuffers.
*/
@@ -43,7 +40,7 @@ typedef struct
* Statistics. These counters should be wide enough that they can't
* overflow during a single bgwriter cycle.
*/
- uint32 completePasses; /* Complete cycles of the clock sweep */
+ pg_atomic_uint32 completePasses; /* Complete cycles of the clock-sweep */
pg_atomic_uint32 numBufferAllocs; /* Buffers allocated since last reset */
/*
@@ -116,12 +113,7 @@ ClockSweepTick(void)
/* always wrap what we look up in BufferDescriptors */
victim = victim % NBuffers;
- /*
- * If we're the one that just caused a wraparound, force
- * completePasses to be incremented while holding the spinlock. We
- * need the spinlock so StrategySyncStart() can return a consistent
- * value consisting of nextVictimBuffer and completePasses.
- */
+ /* Increment completePasses if we just caused a wraparound */
if (victim == 0)
{
uint32 expected;
@@ -132,23 +124,12 @@ ClockSweepTick(void)
while (!success)
{
- /*
- * Acquire the spinlock while increasing completePasses. That
- * allows other readers to read nextVictimBuffer and
- * completePasses in a consistent manner which is required for
- * StrategySyncStart(). In theory delaying the increment
- * could lead to an overflow of nextVictimBuffers, but that's
- * highly unlikely and wouldn't be particularly harmful.
- */
- SpinLockAcquire(&StrategyControl->buffer_strategy_lock);
-
wrapped = expected % NBuffers;
success = pg_atomic_compare_exchange_u32(&StrategyControl->nextVictimBuffer,
&expected, wrapped);
if (success)
- StrategyControl->completePasses++;
- SpinLockRelease(&StrategyControl->buffer_strategy_lock);
+ pg_atomic_fetch_add_u32(&StrategyControl->completePasses, 1);
}
}
}
@@ -177,10 +158,7 @@ StrategyGetBuffer(BufferAccessStrategy strategy, uint32 *buf_state, bool *from_r
*from_ring = false;
- /*
- * If given a strategy object, see whether it can select a buffer. We
- * assume strategy objects don't need buffer_strategy_lock.
- */
+ /* If given a strategy object, see whether it can select a buffer */
if (strategy != NULL)
{
buf = GetBufferFromRing(strategy, buf_state);
@@ -225,7 +203,7 @@ StrategyGetBuffer(BufferAccessStrategy strategy, uint32 *buf_state, bool *from_r
*/
pg_atomic_fetch_add_u32(&StrategyControl->numBufferAllocs, 1);
- /* Use the "clock sweep" algorithm to find a free buffer */
+ /* Use the "clock-sweep" algorithm to find a free buffer */
trycounter = NBuffers;
for (;;)
{
@@ -287,13 +265,12 @@ StrategySyncStart(uint32 *complete_passes, uint32 *num_buf_alloc)
uint32 nextVictimBuffer;
int result;
- SpinLockAcquire(&StrategyControl->buffer_strategy_lock);
nextVictimBuffer = pg_atomic_read_u32(&StrategyControl->nextVictimBuffer);
result = nextVictimBuffer % NBuffers;
if (complete_passes)
{
- *complete_passes = StrategyControl->completePasses;
+ *complete_passes = pg_atomic_read_u32(&StrategyControl->completePasses);
/*
* Additionally add the number of wraparounds that happened before
@@ -306,7 +283,7 @@ StrategySyncStart(uint32 *complete_passes, uint32 *num_buf_alloc)
{
*num_buf_alloc = pg_atomic_exchange_u32(&StrategyControl->numBufferAllocs, 0);
}
- SpinLockRelease(&StrategyControl->buffer_strategy_lock);
+
return result;
}
@@ -321,21 +298,14 @@ StrategySyncStart(uint32 *complete_passes, uint32 *num_buf_alloc)
void
StrategyNotifyBgWriter(int bgwprocno)
{
- /*
- * We acquire buffer_strategy_lock just to ensure that the store appears
- * atomic to StrategyGetBuffer. The bgwriter should call this rather
- * infrequently, so there's no performance penalty from being safe.
- */
- SpinLockAcquire(&StrategyControl->buffer_strategy_lock);
StrategyControl->bgwprocno = bgwprocno;
- SpinLockRelease(&StrategyControl->buffer_strategy_lock);
}
/*
* StrategyShmemSize
*
- * estimate the size of shared memory used by the freelist-related structures.
+ * Estimate the size of shared memory used by the freelist-related structures.
*
* Note: for somewhat historical reasons, the buffer lookup hashtable size
* is also determined here.
@@ -393,13 +363,11 @@ StrategyInitialize(bool init)
*/
Assert(init);
- SpinLockInit(&StrategyControl->buffer_strategy_lock);
-
- /* Initialize the clock sweep pointer */
+ /* Initialize the clock-sweep pointer */
pg_atomic_init_u32(&StrategyControl->nextVictimBuffer, 0);
/* Clear statistics */
- StrategyControl->completePasses = 0;
+ pg_atomic_init_u32(&StrategyControl->completePasses, 0);
pg_atomic_init_u32(&StrategyControl->numBufferAllocs, 0);
/* No pending notification */
@@ -643,7 +611,7 @@ GetBufferFromRing(BufferAccessStrategy strategy, uint32 *buf_state)
*
* If usage_count is 0 or 1 then the buffer is fair game (we expect 1,
* since our own previous usage of the ring element would have left it
- * there, but it might've been decremented by clock sweep since then). A
+ * there, but it might've been decremented by clock-sweep since then). A
* higher usage_count indicates someone else has touched the buffer, so we
* shouldn't re-use it.
*/
diff --git a/src/backend/storage/buffer/localbuf.c b/src/backend/storage/buffer/localbuf.c
index 3da9c41ee1d..7a34f5e430a 100644
--- a/src/backend/storage/buffer/localbuf.c
+++ b/src/backend/storage/buffer/localbuf.c
@@ -229,7 +229,7 @@ GetLocalVictimBuffer(void)
ResourceOwnerEnlarge(CurrentResourceOwner);
/*
- * Need to get a new buffer. We use a clock sweep algorithm (essentially
+ * Need to get a new buffer. We use a clock-sweep algorithm (essentially
* the same as what freelist.c does now...)
*/
trycounter = NLocBuffer;
diff --git a/src/include/storage/buf_internals.h b/src/include/storage/buf_internals.h
index 00eade63971..133a0dd7fd5 100644
--- a/src/include/storage/buf_internals.h
+++ b/src/include/storage/buf_internals.h
@@ -81,7 +81,7 @@ StaticAssertDecl(BUF_REFCOUNT_BITS + BUF_USAGECOUNT_BITS + BUF_FLAG_BITS == 32,
* accuracy and speed of the clock-sweep buffer management algorithm. A
* large value (comparable to NBuffers) would approximate LRU semantics.
* But it can take as many as BM_MAX_USAGE_COUNT+1 complete cycles of
- * clock sweeps to find a free buffer, so in practice we don't want the
+ * clock-sweeps to find a free buffer, so in practice we don't want the
* value to be very large.
*/
#define BM_MAX_USAGE_COUNT 5
--
2.49.0